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/usr/people/flexion

@flexion@oldbytes.space
mastodon 4.7.2+glitch
  • Open on oldbytes.space

In love with #SiliconGraphics, OS/2, #ChipTune music, and Björk Guðmundsdóttir; full-time IRIX developer; #demoscene coder; FidoNet 2:301/708; ICQ 2278816;
Neurodivergent + segfaulting; /he/him/13w3;

3123 Followers
1205 Following
50 Posts
Joined November 06, 2022
OS:
IRIX64
CPU_ARCH:
MIPS
BYTE_ORDER:
Big endian
COMPILER:
MIPSpro 7.4.4m
Open post
/usr/people/flexion @flexion@oldbytes.space
· 1d ago
Boosted by @oxy@social.bsdlab.au

Mom, can we have AWS S3 bucket? No, we already have AWS S3 bucket at home.

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/usr/people/flexion @flexion@oldbytes.space
· 2w ago
..counting the seconds until I have to explain to some random weirdo on the interwebs, that the Espressigo was a legitimate product sold by SGI in Germany ☕
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 2w ago
Replying to
@me_@sueden.social intended as gift, but you could also order one for DM ~1800
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 1mo ago
Looks like we can soon emulate an m68k Silicon Graphics IRIS 3130 to run the GL2 operating system https://github.com/starfrost013/motion
github.com
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 3mo ago
Replying to
@nblr@chaos.social it's the "RAM stage"
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 4mo ago

GTA Vice City on #IRIX progress 🌴

oldbytes.space
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago

GTA now also runs on IRIX 5.3 😆

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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago

Quick side project.. multi stunt car racer.. now on IRIX :D

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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago

SGI Octane users: Don't forget your Ibuprofen ™️ 😆

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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago

A big thank you to everyone for 3000 followers! ❤️

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Open post
/usr/people/flexion @flexion@oldbytes.space
· 2mo ago
Now that's a nice Discreet Flame video editing setup 💸 Count the dollars 💸
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago

Weather report: Cloudy with rain.
#irix GTA3

oldbytes.space
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago

Email is dead.. they said..
But I didn't get that memo 🤔

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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
GTA3 on IRIX: Street now renders as it should with all textures and has reflection of lights. Unfortunately this comes with a hard performance impact without shaders. Trees look OK too now. Also added sound, you can now listen to radio stations and hear the sirens 🚓 🚨
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago

Smol SGI-logo shaped snack, while you wait for 'Requickstarting ELF files..' to complete on your Indy 😋

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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
OK now it's better with big endian byte swap
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago

Compiling apps on the SGI Fuel with just one MIPS R14k 600 MHz CPU isn't fun 💤
It takes 14 minutes to compile the 'Second Reality' demo 🥱

Now with distcc and remote sgi-mips-irix6.5 cross compiler on two remote x86_64 VMs with just 4 cores assigned to each, it takes only 40 seconds!! ⚡

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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago

This just arrived in my mail! ❤️
Thanks @karpour@mstdn.social !
Now I can read how to use my SGI Indigo2 IMPACT R10000 workstation(s)! 😎

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Open post
/usr/people/flexion @flexion@oldbytes.space
· 3mo ago
Bjork - Unravel. Executable for #IRIX wget https://www.flexion.ch/sgi/downloads/flx-unravel-20260704.tar
flexion.ch
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@stdevel@chaos.social @5@mastodon.online Head Radio: "Would you like a kitten? *meow* "Have one delivered! Just log on to petsovernight dot com and we'll send you a cute kitten over night! petsovernight dot com! Delivering little bundles of love, in a box, directly to your door!"
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@raster@retro-gaiden.com multi-stuntcar-racer on IRIX
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@vaporeon_@glaceon.social search for re3-GTA (reverse engineered GTA3) or OpenRW
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 4mo ago
Replying to
@DeltaWye@tiggi.es This is IRIX 6.5.30 on SGI Fuel with V10 gfx
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@fergycool@mastodon.social Needs at least Odyssey V10. Best on Onyx 4 with FireGL. I have not tested it on O2 CRM, but I doubt it will be playable :(
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@elbosso@mastodon.social this is a remake of the original Stunt Car Racer. See readme for the history of the project. There's also a link where you can play it in the browser with other people over the internet: https://github.com/retro-foundry/multistuntcar
GitHub

GitHub - retro-foundry/multistuntcar: A port of Stunt Car Remake with split screen multiplayer, widescreen and uncapped FPS support.

A port of Stunt Car Remake with split screen multiplayer, widescreen and uncapped FPS support. - retro-foundry/multistuntcar

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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@BrunoLevy01@fosstodon.org it's using GL for rendering. It's not the original game, it's from this simple version which also runs in a browser (link to online version in readme). I removed shaders to make it work on OpenGL 1.2 https://github.com/retro-foundry/multistuntcar
GitHub

GitHub - retro-foundry/multistuntcar: A port of Stunt Car Remake with split screen multiplayer, widescreen and uncapped FPS support.

A port of Stunt Car Remake with split screen multiplayer, widescreen and uncapped FPS support. - retro-foundry/multistuntcar

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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@yngmar@social.tchncs.de LOL yes, getting the sgi-mips cross-compiler to work was quite an adventure 😆 But now I finally have a nice distcc VM I can simply copy to any of the x86 servers in the rack running 24/7 👍
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@ozzelot@mstdn.social I think I'd rather don't want to know 😅 🙈
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@collectifission@greennuclear.online meanwhile.. on IRIX 6.5 😎
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@raster@retro-gaiden.com needed some big endian adjustments, removed GL shaders and the GLM dependency.
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@Kroc@oldbytes.space would be much slower. some things can also be done with fixed function pipelines.
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@kbob It's 'rqsall'
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/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@Kroc@oldbytes.space so far I only tested GTA3 on a 600 MHz MIPS R14000 Fuel with V10 Odyssey gfx, and on Octane2 2x300 MHz R12000 with V12 gfx
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@fl3x0@infosec.exchange it was a texture issue and has been fixed now (see thread). but also shaders are not available on this old OpenGL 1.2 SGI-IRIX workstation.
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@stdevel@chaos.social I did not measure FPS yet, but without scaling it runs surprisingly fluid. Absolutely did not expect this! Just picked up Misty, dropped her at Luigis club in the red light district and finished Mission 1 😆
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@aap@mastodon.sdf.org ooh :D well, I took the OpenGL 3 stuff and removed the shaders for OpenGL 1.2 compatibility on SGI/IRIX.
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@trodrigues@icosahedron.website there was a d3d and OpenGL 3.x backend in librw. I have added a new one for OpenGL 1.2 and removed shaders, because we don't have shaders on SGI/IRIX
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@occult Looks like they have VPro graphics 😎 👍 Thanks for the mention.
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@davidseidl@mstdn.social Octane is already heavy for a workstation, but Onyx (1) which also classifies as "deskside" is very high on the list.
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 5mo ago
Replying to
@restorante LOL 😆 must be a cached value in on your mastodon instance. already at 3008 :)
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Open post
/usr/people/flexion @flexion@oldbytes.space
· 2mo ago
Replying to
Yes! No longer crashes when you start a game!
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