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Michael Eggers 🇺🇦🇪🇺

@pythno@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Programming. Graphics/Games-related.

Shooter-game prototype made from scratch in (janky) C++: https://pythno.itch.io/xibalba (free!).

99 Followers
134 Following
46 Posts
Joined November 02, 2022
Website:
https://pythno.org
YouTube:
https://www.youtube.com/@pythno1456
Itch.io:
https://pythno.itch.io
GitHub:
https//github.com/michaeleggers
Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago

Still proud of my small Lego demonstration of what PCSS tries to simulate.

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Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago
Replying to
@Blender@mastodon.social I did read it. And I am sorry to say it but now I feel dirty to use Blender.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 2mo ago
Replying to
@floooh@mastodon.gamedev.place I had a look at Box3D sourcecode briefly and it looks so, so good.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago

FWIW just donated 5 bucks to #Blender .

If you use it, like it, can afford it.

Do the same!

Software development is hard work!

mastodon.gamedev.place

Gamedev Mastodon

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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 4mo ago
Replying to
@bagder@mastodon.social I guess it is not zlib/sql? You could technically be okay without those. SSL/libcurl not so much if you want to communicate (securely) with the internet.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago
Replying to

@icculus@mastodon.gamedev.place Love to see this: A comment on one of the comments in the merged PR: If someone attempts multiple vibecoded PRs they should get some sort of punishment. Not to be harsh but to discourage others who may attempt the same. I think it can be harsh. Vibecoding is the worst. Had to deal with Vibecoded PRs and you don't want those people around you. Ever. They should just do something else with their lifes. Better for everyone.

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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago
Replying to
@ShiitakeToast @alissaazar ICE ICE Dildo?
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago

Since I was vocal about the Anthropic #Blender topic I am working on a small video that hopefully can convince people to donate.
I stand by what I said about Anthropic but I also acknowledge that Blender Foundation has actually reacted to the people which is absolutely not the usual case for "normal" businesses.
And I acknowledge that people who work on Blender have to actually pay rent and and eat food.

mastodon.gamedev.place

Gamedev Mastodon

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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 4mo ago
Hello #freebsd folks. I'd like to get into FreeBSD and play around with it. What book is recommended to start with? @stefano@mastodon.bsd.cafe do you have any recommendations? Have this Thinkpad T480 that still is quite capable. I'd like to use it as my learning testbed.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 6mo ago
Replying to
@jplebreton to be fair he was highly sceptical of the metaverse thing. But otherwise I fully agree. Very sad to see his trajectory.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 6mo ago
Replying to
@Groleo @randomgeek @jplebreton I don’t know. No one knew how to do 3d the “right way”. Let alone hw 3d accelerators for consumers. It seems only natural to change your mind in a field that was constantly changing.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago
Replying to
@TomF@mastodon.gamedev.place Ohh. Okay. Got it 😅
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago

Is there a turstworth estimate when prices for (memory) hardware will fall again? I am in need of some SSDs, heck, HDDs even. But not willing to pay that.

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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago

Environment-Mapping never gets old. Not sure if it is good for the environment, though, with all that chrome.

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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago

Ha! I don't need a language like Rust.

I don't need memOIEUYTRIOEPGFHEJFJEFKL:EJKLFJEKLFJKEJFKLEJFKLJEKFJLKEJFLWKEJFKWJLEFJLWEJFJ L *TILT*

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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 10mo ago
Replying to
@stefano@mastodon.bsd.cafe Going back to HDDs if I have to. Time to make videogames like we have in the good old days witha memory footprint of 4MB.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 6mo ago
Replying to
@LukaTheMouse@gamedev.lgbt This is sooo cute!!! Love it.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 6mo ago
Replying to
@aras@mastodon.gamedev.place Definitely not just you. I find this to be pretty uncanny. And I also see the main problem in overriding artists' intent.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 6mo ago
Replying to
@raysan5@mastodon.gamedev.place I highly doubt that AI can match your skill.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 10mo ago
Replying to
@jon@social.vivaldi.net @Vivaldi@social.vivaldi.net Yes. Tired of ai pop ups I never wanted and didn’t ask for. Time to give Vivadi a try!
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 7mo ago
Replying to
@kde@floss.social @digikam@fosstodon.org YES! Congrats to this release!
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 7mo ago
Replying to on mastodon.gamedev.place
@sascha@mastodon.gamedev.place @vulkan@fosstodon.org Thanks. Bookmarked! (in the snow atm)
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 7mo ago
Replying to on tech.lgbt
@nina_kali_nina@tech.lgbt so that is how Palantir gets its data :) The internet really sucks if you don’t host your own shit.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 7mo ago
@nothings "plus discussion about importance of sticking to one project and not haring off into whatever random idea catches your fancy in the moment." Why are you doing this to me 😅 😬
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 8mo ago
Replying to
@Tijn Accurate and on purpose. My profile will confuse any ML algorithm because the output is always the same no matter what the input is. So it has no chance of learning anything.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 8mo ago
Replying to
@nickofnz@mastodon.nz Yes. And the focus is pushed towards immigrants or some other marginalized group making us believe that they're the problem. Disgusting.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 12mo ago
Replying to
@EricLengyel I approve this message:
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago

How many texels are fetched when doing a texture-lookup in the fragment-shader? I think 2x2 was common across multiple GPUs? But maybe now it is even 4x4? Curious, because it would explain why 16 tap PCF runs so fast that my GPU makes the loudest coilwhine ever hear of. Doing 32 taps already cuts the framerate by 4! And 16 taps don't do anything to the framerate. So PCF at 16 taps is free (seemingly).

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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago
Replying to
@mattkenworthy For me, going on the toilet works very well, too. Highly recommend.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 10mo ago
Replying to
@rbreich@masto.ai Alright looked it up. Time to give jellyfin a try. Amazing how I gravitate back to what I did in 2001 with my music collection. Just more sophisticated.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 6mo ago
Replying to
@Laird_Dave@chaos.social @crampi@eldritch.cafe Ugh. Didn't know.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago
Replying to
@davidrevoy @shichimi I use Kdenlive from time to time for smaller tasks, mainly because I am just too used to Resolve. But I like it a lot. The stuff I wanted it to do, it did very well. Impressive piece of software.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 6mo ago
Replying to
@Climatehistories@mastodon.social someone please shoot this fuckface. thanks.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 10mo ago
Replying to
@rbreich@masto.ai Source ICE recruitment ads?
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 8mo ago
Replying to
and I run this on a old inefficient HDDs I had lying around. Those draw most of the power. Oh, and I forgot to add. Just make sure you can access your homelan via VPN. That way you can access your media from around the world and noone is going to stop you. No: "This content is not available from your country". Lol.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago
Replying to
@TomF@mastodon.gamedev.place Yes! Yes! Yes!!!
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 8mo ago
Replying to
@alariq@mastodon.gamedev.place To be honest even if it was meant as a joke it also was not meant as a joke. I think software rasterization is pretty cool. And people seem to try to emulate the look of old FPS games anyways. Also it would be pretty portable I guess. All you need is a platform that let's you put pixels into a framebuffer.
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Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 8mo ago
Replying to
Btw I run Jellyfin Dockerized on Truenas for over a month now and I am still in shock, how good it is. I have never experienced any major hickups that make listening or watching music/movies unpleasant. Quite the contrary. It is better than any streaming service I have used so far, that includes, Disney+, Netflix and Amazon Prime. The powerdraw under load ist 40-60 Watts, idle 10-20 Watts. Of course this is power you have to pay for but it comes cheaper than any single streaming service.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago
Replying to
@nblr@chaos.social Just pipe that script into sh. Trust me. It's going to be fine.
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 5mo ago
Replying to
@TomF@mastodon.gamedev.place Supercollider? Isn't that this "code to music" programming language/interface? A good friend of mine showed me something he composed with it in a... pretty arcane looking language. It was fuckin cool :)
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Open post
Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 6mo ago
Replying to
@crampi@eldritch.cafe wait what? He did? Never really saw any of his movies but loved the memes.
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Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 7mo ago
Replying to
@dim0kq@twiukraine.com Watched 20 days in Mariupol yesterday. Tough! Slava Ukraini!
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Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 8mo ago
Replying to
@alariq@mastodon.gamedev.place PAL? Too good. Let's go wild and use even lower-res NTSC (and maybe even interlace the whole thing and during blow-up deinterlace to get that extra oomph). No, you're right. But when I think of eg Half Life, that has shipped with a software renderer. The game doesn't look terrible! Quite the opposite, imho. Think of what would be possible with many cores and all those special instructions available on every CPU nowadays. I think it would be cool to have a soley software rendered 3D game
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Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 10mo ago
Replying to
@killyourfm Remember calling my friend in italy and miss-dialed one of the last numbers. Great fun. It made this nice crackling sound when the dial went back to its resting position.
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Michael Eggers 🇺🇦🇪🇺 @pythno@mastodon.gamedev.place
· 8mo ago
Replying to
@alariq@mastodon.gamedev.place Software rasterization is the way! Noone can afford GPUs anymore!
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