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Ray

@raysan5@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Passionate about gamedev technologies. Lecturer and public speaker. Created #raylib, #raygui, #rres and multiple other tools

1179 Followers
270 Following
15 Posts
Joined December 01, 2017
raylib:
http://www.raylib.com
GitHub:
http://github.com/raysan5
raylibtech:
https://www.raylibtech.com/
Open post
Ray @raysan5@mastodon.gamedev.place
· 6mo ago

Announcing rlsw, the new raylib software renderer backend. No GPU required.

The Future is Now. #raylib

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Gamedev Mastodon

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Open post
Ray @raysan5@mastodon.gamedev.place
· 5mo ago

I'm very excited to announce `raylib 6.0`! 😄

With +2000 commits and +200 contributors, this is the biggest release ever!💯

- Release details: https://github.com/raysan5/raylib/releases/tag/6.0
- Discord: https://discord.gg/raylib
- Webpage: https://raylib.com

**code once, play everywhere!**

GitHub

Release raylib v6.0 · raysan5/raylib

raylib 6.0 release notes A new raylib release is finally ready and, again, this is the biggest raylib release ever! Thanks to the support of many amazing contributors this release comes packed with...

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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago

After some months of intensive work, #raylib has finally reached the ZERO open issues and ZERO open PRs!!! 🚀

Definitely, it's time to...

Source: https://github.com/raysan5/raylib

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Gamedev Mastodon

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Open post
Ray @raysan5@mastodon.gamedev.place
· 4mo ago

HELP! #raylib maintainers needed!

raylib has grown a lot in the last few years and it's impossible for me to maintain everything; there are some systems that I'd need some help from users with more experience than me!

Thanks for your support! ❤️

https://github.com/raysan5/raylib/issues/5874

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Gamedev Mastodon

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Open post
Ray @raysan5@mastodon.gamedev.place
· 6mo ago

After several days and MANY hours of work, CHANGELIST for upcoming raylib release has been handcrafted. 🔥

It required manually reviewing +1800 commits and PRs, organize them, reword comments, check involved functions/modules, cleaning, revisit code...

No, AI could't do it.

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Open post
Ray @raysan5@mastodon.gamedev.place
· 6mo ago

Just updated the list of raylib games/apps on Steam! There are +50 at the moment! 🔥

Do you know any other game made with raylib not included on this list? It's very difficult to track all the projects using raylib in the wild! 😅

#raylib

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Gamedev Mastodon

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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago

Just updated #raylib animation system to support a more flexible and easy-to-use blending feature, with CPU or GPU skinning. Several code examples added! 🔥

Try it on web: https://raylib.com/examples/models/loader.html?name=models_animation_blending
Source code: https://github.com/raysan5/raylib/blob/master/examples/models/models_animation_blending.c

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Gamedev Mastodon

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Open post
Ray @raysan5@mastodon.gamedev.place
· 4mo ago

Just released rpc v2.0 (raylib project creator), a tool to simplify raylib projects structure creation, you can drag and drop your code files or choose a template to start with. Free and open source. 🙂

GitHub: https://github.com/raysan5/raylib-project-creator
itchio (works online!): https://raysan5.itch.io/raylib-project-creator

GitHub

GitHub - raysan5/raylib-project-creator: A simple and easy-to-use raylib project creator

A simple and easy-to-use raylib project creator. Contribute to raysan5/raylib-project-creator development by creating an account on GitHub.

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Open post
Ray @raysan5@mastodon.gamedev.place
· 5mo ago

Some slides of my last talk about "surviving as an open source developer"! 🔥

Questions? 😅

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Open post
Ray @raysan5@mastodon.gamedev.place
· 5mo ago
Replying to
@grumpygamer@mastodon.gamedev.place sorry for the inconvenience, it was a very big release and there were some breaking changes, specially on the animation system; you can check in CHANGELOG the changes with -WARNING- label, those are the critical ones: https://github.com/raysan5/raylib/blob/master/CHANGELOG
GitHub

raylib/CHANGELOG at master · raysan5/raylib

A simple and easy-to-use library to enjoy videogames programming - raysan5/raylib

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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago
Replying to
@dertseha@dice.camp Main branch is usually stable and the recommended to use but a release is in the oven...
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Open post
Ray @raysan5@mastodon.gamedev.place
· 5mo ago
Replying to
@helioscout@outmo.de about 10-20x slower, but depends on multiple factors
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Open post
Ray @raysan5@mastodon.gamedev.place
· 6mo ago
Replying to
@a40yostudent@iosdev.space thanks, glad you like it! A lot of work has been put on every line of code, to keep it simple, readable, consistent, cohesive, intuitive and enjoyable to read and use. 🙂
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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago
Replying to
@kjv@mastodon.gamedev.place Not really, just 1 or 2 afaik. I imagine many AI users do not code in C neither are able to properly test C contributions to a project like raylib... but I don't know...
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Open post
Ray @raysan5@mastodon.gamedev.place
· 7mo ago
Replying to
@efi@chitter.xyz probably a good time for a new release...
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