Kevin Brill
X-er who wishes there was more time to game, but alas family life and paying the bills takes precedent!
MMO player to the end. Author of https://tempusgameit.com where you can track your PC game play time.
Southern-tier WNYer at the core, but ATLien for the past 25+ years.
My opinions are my own, but if you're looking for hot takes on anything beside media and gaming, you'll have to look elsewhere.
#lotro #WorldOfWarcraft #ElderScrollsOnline #GuildWars2 #SWTOR
Playing through the original Thieves Guild questline tonight in #ElderScrollsOnline. Next up, attending a wedding!
Hello all #TempusGameIt users!
Recently we hardened the authentication flow resulting in a more secure experience for you. Part of this effort lead to changes on the client that need your action.
We will be deprecating the older, less secure flow on the first Monday in September.
What should you do between now and then? It's very simple!
- Update to the latest version of the client (anything after 1.73.0)
- Log out
- Log in
That’s it!
As always, let me know if you have questions!
I fixed that annoying bug in #TempusGameIt where, when scanning, the progress bar would actually go backwards at points. No more going back in time now; the bar should now move continuously from the left to the right.
Waiting for a flight and am bored. Here's the top features in the pipeline:
- Fresh new local client's game page
- Add idle detection to linux
- For launcher locators, automatically detect newly installed games (no need to scan when new stuff is installed)
- Add GeForceNow support
- Track and log installation source (Steam, GoG, etc)
- Track and log environment (local, cloud)
- Multiboxing support
Got anything different you'd like to see?
Latest release added announcements to the #TempusGameIt client. Get news and updates in the app now!
I’m not going anywhere here, but this feature gives coverage for anyone who may not be connected on socials or the discord.
Totally scrapped the old ongoing sessions implementation that I had just brought up to snuff. I then went and reworked the existing session infrastructure to add in support for IsOngoing. It’s honestly the right solution but I wish I would have realized that sooner.
I’ve been ironing out client side submission bugs and testing is looking good in dev.
The goal of features over the next few weeks is cumulative. One feature should set the stage for the next.
May or may not have seen #EverQuestLegends added to #TempusGameIt.
I do notice that they use the same executable as #EverQuest--mainly `eqgame.exe` which should be fine, but will now probably prompt review hits when scanning. But there's not much to be done there.
Taking inspiration from different game launchers to brainstorm a new view for game details in the #TempusGameIt client.
I think the current design falls a bit short.
This was most noticeable when talking about publishing screenshots. It seemed like this feature wasn't very well known, which I blame on bad UI.