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Josh Jersild

@JoshJers@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

I've been programming for way too long
Also sometimes I write or perform music
Mostly I talk about random bullshit
(he/him)

435 Followers
340 Following
21 Posts
Joined October 28, 2022
Blog:
https://drilian.com
Procyon (Game):
https://procyongame.com
YouTube:
https://www.youtube.com/Drilian
Bluesky:
https://bsky.app/profile/joshjers.drilian.com
Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 6mo ago

FINE I'll leave my skin on when I sleep

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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 10mo ago
Boosted by @cstross@wandering.shop
Replying to
@munin@infosec.exchange @eniko@mastodon.gamedev.place
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 6mo ago

turns out you can make two simple typos at the same time and suddenly have a variable named biteCunt

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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 2mo ago
Replying to
@eniko@mastodon.gamedev.place @mmcknett@hachyderm.io @bkuhn@fedi.copyleft.org @sinbad@mastodon.gamedev.place so many bugs
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 4mo ago

Sorry I haven't really posted any game development stuff recently, I got nerd sniped into implementing an FFT in a way that I haven't seen done before, and I've gotten bogged down in figuring out a series of remapping for real-input FFTs (but perf numbers are good compared to some comparison libs!)

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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 10mo ago
Replying to
@celeduc@mastodon.social @munin@infosec.exchange @eniko@mastodon.gamedev.place yeah they're just following orders, a notably bulletproof defense (I've been in software for 20 years, I know how this works and have lived the industry eating its own tail my entire adult life, I hate it but also I still think everyone involved from management to design to programming is culpable)
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 4mo ago

The diagrams I've been drawing trying to track multiple reversals/redundancies in the data for this FFT code have once again convinced my wife that my brain has been taken over by aliens

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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 5mo ago

When you knock someone out in a stealth mission, you give them a conshushion

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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 4mo ago

Imagine being google and having one of the most widely-used, useful, and appreciated products on the entire internet - for *decades* - then just ruining it in increasingly ridiculous ways

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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 10mo ago
Replying to
@Ash_Crow@mastodon.social @munin@infosec.exchange @eniko@mastodon.gamedev.place I have been working in software for 20 years so yeah I get it Also I consider designers and PMs to be part of the development process and, thus, also developers
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 5mo ago

*raises hand* can I be in the club (I am 100% in the club 😫)

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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 10mo ago
Replying to
@futurebird@sauropods.win @toba@zeroes.ca this has been how the teen's high school has gone - Less papers written at home, more written in class Honestly I think it's a win/win, it also restricts the scope of the writing such that she doesn't have to spend tens of hours on it
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 6mo ago
Replying to
If you're thinking "we're mutuals on social media is he including me in that second statement" the answer is absolutely yes
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 6mo ago
Replying to
@Andres4NY@social.ridetrans.it took an arrow through the ribs, etc etc
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 6mo ago
Replying to
@simonwilliamson@mastodon.world NOW someone tells me
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 6mo ago
Replying to
@tvaziri this was such a great aesthetic that I did not appreciate at the time due to it being the Moody Years
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 5mo ago

It really sucks that doing an in-place array element interleave or de-interleave (without scratch space) is such an annoying problem

It's effectively a 2 x (N/2) matrix transpose, which gets real ugly real fast: https://en.wikipedia.org/wiki/In-place_matrix_transposition

en.wikipedia.org
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 6mo ago
Replying to
@octopuddle@mastodon.gamedev.place I wish her a very moldy walls
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 6mo ago
Replying to
@rotopenguin@mastodon.social fuck I haven't been doing that and now my skin is 45 years old do you think I could iron it safely?
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Open post
Josh Jersild @JoshJers@mastodon.gamedev.place
· 10mo ago
Replying to
@econads@mendeddrum.org @elricofmelnibone@mastodon.social Frequently with these kinds of things it doesn't even take, like, *strong* pushback - especially when it's a thing that's commonplace enough like the Yes/Not Now thing that the designer probably hasn't even considered how user unfriendly it is. I've had a few instances where I'd been asked to implement something in what would have been a user-unfriendly way, and I've pushed back nicely with "hey, I think it should be instead because " and that's how it ended up
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