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Non-Euclidean Dreamer

@noneuclideandreamer@mathstodon.xyz
mastodon 4.7.2
  • Open on mathstodon.xyz

Math teacher & parent by day, creative coder by night.

https://Patreon.com/noneuclideandreamer

1484 Followers
391 Following
47 Posts
Joined December 30, 2022
Patreon:
https://patreon.com/noneuclideandreamer
Youtube:
https://www.youtube.com/@NonEuclideanDreamer
github:
https://github.com/NonEuclideanDreamer
Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 5mo ago

When coding XOR patterns I was amazed at the complexity from eg a simple (x^y)%3

When hand drawing/calculating it, I get a bit of an intuition why...

#mathart #mastoart

mathstodon.xyz

Mathstodon

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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

The passage of time in Conway's Game of Life

#mathart #mastoart

mathstodon.xyz

Mathstodon

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 2mo ago
🤗
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

Drawing Links!
Isometric Paper is fun. 😁
#mathart

mathstodon.xyz

Mathstodon

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 2mo ago
There is probably an easier way to get to this output than implementing a 3-component Reaction-Diffusion pattern. But it wouldn't feel the same...🤗
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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

Not sure whether one can see what's going on here...

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 2mo ago
Pacman Disassociating #mastoart
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

Jasmin Stitch - it was messy fumbling all the way, no getting into the flow... 🙈

#crochet

mathstodon.xyz

Mathstodon

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 5mo ago

Crochet Time! Explaining the algorithm...

#Crochet #mathArt

mathstodon.xyz
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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

Selfsimilar Pattern on isometric paper

#mathart #mastoart

mathstodon.xyz

Mathstodon

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 6mo ago

f(x,y)=( x / (y ^ ( x - y ) ) ) % 2040

Full Version: https://youtu.be/K_JypACeC9E

Where would we expect this too look interesting?

/ is integer division, so the bigger the divisor, the more pixels are gonna get crushed into the same value.

The picture will thus look interesting, where (y ^ ( x - y ) ) is small.
^ is bitwise xor: If you write both inputs in binary you get the output in binary by setting a digit to 1 iff the corresponding digits in the inputs are different. So the xor output is small if its inputs are similar (the more significant digits match)

So we expect an interesting picture for y~x-y, or 2y~x.

#mastoart

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

New xor pattern generalization dropped! For each pixel (x|y) write x and y in base 3, then add the corresponding digits of x and y mod 3.

Here we have purple for f(x,y)%4==0

#mastoArt

mathstodon.xyz
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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

Let me show you these Recursive Graphs my kid (12years old) came up with!
Explanation/Making-Of video: https://youtu.be/sX1gz13-_Xc

#mathArt

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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 2mo ago
Location dependent Reaction-Diffusion. Full Version: https://youtu.be/yeGOwMkbvo8 #mathstodon #mastoart
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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 7mo ago

(y | ((y % x) - x) ) %17

#mastoart

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

Hypothesis: I can hand-draw a stereogram!

Conclusion: You tell me! Can you see it 3d?

#stereogram

mathstodon.xyz

Mathstodon

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

Whipped up some quick code to find terminating rules and gave them to the kid to draw!

#mathart #mastoart

mathstodon.xyz

Mathstodon

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 6mo ago

I see baby turtles walking towards the water...

x | (( y / ( x / y )) % x

#mastoart

mathstodon.xyz
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

Icosahedral Stereograph!

#stereogram #icosahedron

mathstodon.xyz

Mathstodon

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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

I made a making-of video for this crocheted cellular Automaton:
https://youtu.be/YjW4R5sGvdk

#crochet

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 6mo ago

Enter Sierpinski 's Forest

Full Version: https://youtu.be/E0V59QxL7II

#mastoArt

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 17mo ago

Yes I carved a maze out of a Pinwheel Tiling! 😇

#creativecoding #mathart

mathstodon.xyz

Mathstodon

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 5mo ago
Replying to
@ddrake@mathstodon.xyz Top left is (0|0). For each square I take it's coordinates as x and y. Yeah mod 3, but I only colored the value 0!
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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 19mo ago

Hyperbolic Truncated Icosahedral Fractal

#kaleidosaturday #creativecoding #hyperbolic

mathstodon.xyz
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

Dodecahedral Stereograph!

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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago

For this Month's High-resolution Render for Patrons of Level Square and up I replugged and coded up the xor-variation in a juicy watermelon palette!

Full Resolution:25600x14400

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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 6mo ago

Nilgeometric Gravity

Full Video: https://youtu.be/In8u91fMEwE

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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 18mo ago

Obvious next step?

Happy #tilingtuesday to all who celebrate!

#triangular #maze

mathstodon.xyz
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 5mo ago
Replying to
@chrisamaphone@hci.social Yeah but I warn you, it's quite addictive... so many rules to try...
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 7mo ago
Replying to
@ngons@mathstodon.xyz Thanks! 🤗 Besides the panning I vary the color assigned two each value (0 to 17): I slowly rotate the hue and, more importantly, I rotate 3 bumps of saturation around. I noticed that showing the rainbow of all values actually takes away from the image, because they blur each other out. So I dim some to black.
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago
Replying to
@loopspace@mathstodon.xyz Yeah the colored bottom makes it weird. And the perfect angle of the last doesn't work...
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago
Replying to
@shironeko@fedi.tesaguri.club I mean the angle of the last one is so that you basically only see one face...
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 5mo ago
Replying to
@0x10f@tech.lgbt Lovely!
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 5mo ago
Replying to
@ddrake@mathstodon.xyz Your math is correct, but not sure about your conclusion. The output of (x^y) can be any integer, only after the %3 it is reduced. But I think the pattern would look mostly the same if I did (x^y)%3==1 instead. And for (!(x^y))%3==1 also.
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 6mo ago
Replying to
@toerror@mastodon.gamedev.place @Slackermanz@mathstodon.xyz There is a lot on YouTube! @slackermanz@youtube.com
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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 6mo ago

My Patrons can on my May Theme!

The Options are:

-Hyperbolic Manifolds
-Unplugged
-Multineighbourhood Cellular Automata

https://www.patreon.com/posts/155083262

patreon.com
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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 17mo ago
Replying to
@yomikoma@weirder.earth Yup, it's essentially choosing a subset of the edges of a graph that simply connects all vertices.
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 6mo ago
Replying to
@gilesgoat@toot.wales No, we have rules depending on neighborhoods of various scales and shapes. @Slackermanz@mathstodon.xyz has done some amazing stuff with them.
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 7mo ago
Replying to
@kirch@tilde.zone Oh yeah that's an extra dimension! 🤗
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago
Replying to
@bit101@mstdn.social Interesting... I think of the cubes as behind the grid...
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 5mo ago
Replying to
@ddrake@mathstodon.xyz I mean it's just two colors of squares, can't be that expensive. 🤷 😇
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago
Replying to
@yomikoma@weirder.earth Are you perhaps crossing your eyes? I calculated it so that the cubes are behind the screen
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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 17mo ago
Replying to
@mike805@noc.social I guess it's my own flavor of vector graphics. 😁 I think I implemented left-wall-following, not right. 😇
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Open post
Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 5mo ago
Replying to
@Insanitree@infosec.exchange @0x10f@tech.lgbt You can get both from an L-System I think.
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago
Replying to
@shironeko@fedi.tesaguri.club Hmm, that of course highly depends on the size of your screen... My little squares are 0.5cm. I assumed for my calculations an eye distance of 8cm and a eye-screen distance of 32cm. But intererestingly it seems to kinda work for different zoom factors.
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 6mo ago
Replying to
@SvenGeier@mathstodon.xyz The colors are always fully saturated, I work with hue and brightness. In the beginning I have one spectrum wrapped around the possible values, it shifts but also tightens, so we have several rainbows. Bit then I have a Sine function on the brightness as well, always highlighting 6 equidistant hues. It's shifting through the colors.
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Non-Euclidean Dreamer @noneuclideandreamer@mathstodon.xyz
· 4mo ago
Replying to
@mcc@mastodon.social 😁
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