Tom Lowe
I'm interested in Computer Graphics, Geometry, Mathematics and Physics. I have worked in Games Development, Animation Development, and now in Robotics Development, I guess that makes me a developer.
Vous pouvez me parler dans n'importe quelle langue, c'est assez facile à traduire en ligne si je ne le connais pas.
The last method needs a tweak, the little green patches do need the transition (dull yellow) tile between them and the larger brown patch. But with that in place it seems to be solidly continuous. Here I'm stress testing it by changing the geometry of the underlying globe limit set.
Top is spherical.
Middle shrinks the bottom generating sphere to make it cratered.
Bottom shrinks another sphere that overlaps the two child sets.
So my takeaway is that it's possible to transition between different child terrains seamlessly.
Blog: https://tglad.blogspot.com/2026/04/improving-global-landscapes.html