Marco Salsiccia
#Blind #Accessibility Specialist and #Usability expert. #coffee nerd, #SJSharks fanatic, Bay Area native and #Oakland based, former animator and VFX artist, now help companies make apps and sites #Accessible. I built BlindSVG.com and am a blind #Designer and #TactileArtist. Love #Coding with #HTML, #SVG, #CSS, #Python, #JS, and #SwiftUI. #InclusiveDesign #ENM #Pianist Left-leaning #Atheist
If you've been interested in learning how to write #SVG code to build your own digital and tactile graphics, I just released shapeCrafter, a #Blind first and #Accessibility first free online code editor. Write your SVG, render it, print/emboss it out, export it as a rasterized image, and save it all within your browser. Add elements right into your code with the Shapes menu, fix errors, and reference syntax all within the Editor view on the fly! Go create something cool! https://blindsvg.com/shapeCrafter/
Huge new update to my #iOS Whack A Braille game! introducing Mole Battles, where moles pop up as words that need to be typed rather than individual characters. Try 3-letter words, 4-letter words, or start a battle that has you type between 3 and 5 letter words! When you are ready, Wordy Mole Mayhem has each mole pop up with a word between 4 and 10 characters long. Perfect for practicing touch-typing, #braille screen input, Perkins entry, and more! Go enjoy the mayhem! #Blind #A11y https://apps.apple.com/us/app/whack-a-braille/id6760976367
I had this hilarious idea for #CSUN, and they just materialized at my door. Behold! My Unlabeled Buttons! These are sure to make fellow #Accessibility geeks laugh and make others remember to label their damned buttons and controls. I'll have 100 of these at the conference!
Our #WordBopper game now has the Daily Bop! A random word will be generated each day for your favorite languages, and you have to find it in a Timed Mode game. If you find the word, you get 45-sceconds to make as many words as you can with a 3x score multiplier! New Daily Bop stats will appear in your stats section, including a new WordBopper ranking system that will level up each time you find 10 Daily Bops. Don't know what the word is even after finding it? The Round Results screen now has a button that will queery the #iOS Dictionary so you can scratch that etymologist itch! Go start your Daily Bop journey! https://apps.apple.com/us/app/wordbopper/id6766375951
I gave a 2-hour workshop on how to get started with #MacOS #Terminal as a #VoiceOver user yesterday, and created a reference webpage because I detest slide decks. This is for anyone interested in getting started with Terminal, not just for #Blind users, so feel free to use and share it around! Move about your system, create and manage files, find and replace text, read and edit files, install Homebrew, Python, and TDSR, and more! https://marconius.com/terminal/
If you are looking to touch-up your touch-typing skills, @ChanceyFleet@mas.to and I built a fully #accessible free online typing tutor! This is our seasonal version, and at the end of the first lesson you'll get a link to the full version that will support you year-round. Give this a tryand feel free to share! https://marconius.com/fun/rollWithIt/
My Whack A Braille game is now live on the #iOS App Store! Whack moles with #Braille Screen Input, an external braille display, or a bluetooth keyboard! Practice your touch typing and your braille entry and win silly prizes! Lots of general gameplay updates from my original web version, so have fun playing! https://apps.apple.com/us/app/whack-a-braille/id6760976367
Our WordBopper game is on #Android, and this latest release improves #TalkBack responsiveness, makes the Daily Bop load faster, and adds more info to the How to Play section. I also made sure to revamp the Play Store listing screenshots, feature image, and put in the updated app icon! Go get your Daily Bop! #Blind #A11y #AccessibleGames https://play.google.com/store/apps/details?id=com.marconius.WordBopper&hl=en
After porting my Oh Craps strategy reference app over to #Android, I learned that I need 12 Android users to run a closed test for 14 days to be allowed to put Oh Craps on the Play Store! I just need 4 more people to hit the minimum for my testing group. Any Android users out there have a little time to mess around with my app? Learn how to play Craps, read and build your own strategies, and enjoy an app designed fully #Blind and #Accessibility first!
Right on the heels of #CSUN, I'll be giving my Intro to Web #Accessibility class and a shortened version of my Be a Better Tester talk online on March 18th, 7-9pm Eastern. We'll go over learning resources, the industry in general, and how to write successful and actionable feedback for apps and websites! It's a free virtual workshop hosted by the Andrew Heiskell Braille and Talking Books library and you can register here: https://nypl.zoom.us/meeting/register/WnFhNoHdQRSbrN3B5O7GJg#/registration
Lots of work under the hood in the latest Whack A Braille #iOS release. You can now whack moles with the return gesture when using BSI, you have to use the number sign before typing the correct number braille character in those modes, and I'm prepping for more Grade 2 UEB moles to arrive soon! Lots of speed tweaks and optimizations, plus new goofy prizes! https://apps.apple.com/us/app/whack-a-braille/id6760976367
I changed the design of shapeCrafter in my latest update. The #SVG now renders in a view under the code editor, and all the actions you can take on your file are present in the same screen. #Blind designers don't need to jump between two screens to print/export, and everyone can observe their design changing with each code update. I tightened up the page to make it less heavy and feel this works better than my original interface. What do you think? https://blindsvg.com/shapeCrafter/
No matter how #Accessible I build our games, I still run into trouble setting up situations for screenshots for both App Store and Play Store submissions. #VoiceOver doesn't play very nicely with the #Xcode Simulator app, and I kept forgetting to turn #TalkBack off when capturing Android through the Terminal with ADB. #Codex surprised me by being able to create simulator setups for both platforms and actively play both games to help me get just the right screenshots for both #iOS and Android. It was both amazing and a little creepy just hearing my game sounds coming from my computer as the AI enjoyed itself making words capturing screens, pausing and ending the games, and even setting up the 3X bonus situation. So, pretty cool? Big emphasis on that question mark.
I just updated Whack a #Braille with a new Settings screen, organizing the various controls into logical groups rather than plonking each one under a heading. I also added a means of supporting the app and my #coffee addiction...er obsession. I'll be adding more prizes soon, and happy to take on any feature requests to increase the overall mole madness! https://apps.apple.com/us/app/whack-a-braille/id6760976367