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Inglo Games

@IngloGamesDev@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Hobbyist game developer that works with FOSS like #Blender and #Godot.

Profile picture is a vector art lightbulb.

120 Followers
121 Following
12 Posts
Joined October 29, 2022
GitHub:
https://github.com/Inglo-Games
Itch.io:
https://inglo-games.itch.io
Currently Reading:
Everything is Tuberculosis by John Green
Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 13mo ago

This is a fascinating article about AI-based productivity claims, with a ton of data to back up his claims. Definitely worth a read regardless of your stance on AI.

https://mikelovesrobots.substack.com/p/wheres-the-shovelware-why-ai-coding

Where's the Shovelware? Why AI Coding Claims Don't Add Up
mikelovesrobots.substack.com

Where's the Shovelware? Why AI Coding Claims Don't Add Up

78% of developers claim AI makes them more productive. 14% say it's a 10x improvement. So where's the flood of new software? Turns out those productivity claims are bullshit.

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Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 2mo ago
Replying to
@Gargron@mastodon.social @luap42@chaos.social @ErikUden@mastodon.de "Revealed in time" is an odd name for a color but you do you
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Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 1mo ago

I took a break from my main project to participate in the GoedWare summer game jam. It technically has another day but I won't have time so this is the final product: an observatory simulator with planets, galaxies, and comets! Everything is done with shaders and random noise so no 2 planets or galaxies will look exactly alike. Like all my jam games it's fully open-source too.

#Screenshotsaturday #Godot #GoedWareGameJam

mastodon.gamedev.place
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Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 2mo ago
Replying to
@carapace@mastodon.social this sounds like a gamified version of the computing systems course I took in college. Which is awesome, I loved that course.
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Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 5mo ago
Replying to
@cutesobri re-creating classics from scratch is always a good learning experience. Game jams are awesome too if you have the time, since you'll often get feedback from other entrants.
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Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 4mo ago

Just finished a decently sized refactor that resulted in fewer lines of code (+122/-134), eliminated bugs, and makes everything a little more readable. I will absolutely ride this high for the next week. #indiedev #justprogrammerthings

mastodon.gamedev.place

Gamedev Mastodon

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Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 4mo ago

Making a system for quests/missions does a lot to make it feel less like a bunch of disconnected vignettes and more like a game. Bonus: the shop actually sells things now!

#screenshotsaturday #godot #indiedev #solodev

mastodon.gamedev.place

Gamedev Mastodon

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Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 9mo ago
Replying to
@jplebreton@mastodon.social that's a really good article. I figured the heat dissipation and power would be obvious arguments against them, but I didn't even consider the radiation and comms issues.
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Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 6mo ago
Replying to
@britown excellent article, brought me right back to my graduate algorithms days doing decision trees and alpha/beta pruning :)
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Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 13mo ago
Replying to
@Crissa@meow.social that chord lookup tool is really cool! Love a good piece of hand-crafted artisanal code haha.
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Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 4mo ago

Alright, this looks absolutely adorable: The Granny Detective Society
#indiegames

https://youtu.be/6URNeRBVVoE

The Granny Detective Society - Official Demo Trailer | Thinky Direct 2026

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Open post
Inglo Games @IngloGamesDev@mastodon.gamedev.place
· 1mo ago

Random game idea while playing Connect Four with my kids: ConnectGo, where you try to surround and capture the opponents pieces. The liberties system would have to be reworked slightly as you can't remove pieces in the middle but maybe there's something here... 🤔

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