jan Wiwi
mastodon 4.7.3UI/UX development with Slint:
https://codeberg.org/vivi-ui/vivi
Development of a retro game engine:
https://codeberg.org/vivi-ui/lili
Development of a retro computer:
https://vivi-ui.itch.io/akesi-lili
First steps to run my game launcher musi mi (built with @slint@fosstodon.org) on @postmarketOS@social.treehouse.systems! 😍 The UI needs some adjustments for mobile devices, but my plan for the next release (0.2) is to have full postmarketOS support for musi mi. Performance-wise, it’s looking great. I’m looking forward to playing my games on both my Linux desktop machine and my Linux mobile device.
#RustLang #gaming
akesi lili is out now 🥳. akesi lili is a fantasy computer 💻 that allows you to develop Game Boy styled games 🎮 with koto.
Features:
* Builtin retro style command line interface
* Builtin retro style code editor
* Builtin retro style sprite editor
* Builtin retro style map editor
* koto language for game development
Try it not!
🔗 itch.io: https://vivi-ui.itch.io/akesi-lili
📖 docs: @main@vivi-ui.codeberg.page
🔎 stay tuned for updates
#MadeWithSlint, made with #rustlang and #koto
musi lili 0.4 is out. musi lili is a retro game engine for GB styled games written in Rust 🦀 .
🚀 Highlights of this release:
* Improved rendering
* Black and white Palette
* Extended Sprite drawing
* Key-Navigation on the sprite editor
* More sitelen pona in the editor
Feedback is welcome.
🔍 Changelog: https://codeberg.org/vivi-ui/lili/src/tag/v0.4/CHANGELOG.md
⭐ Sources: https://codeberg.org/vivi-ui/lili/
📦 release: https://codeberg.org/vivi-ui/lili/src/tag/v0.4