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Mike Cook

@mtrc@mastodon.social
mastodon 4.8.0-nightly.2026-10-06
  • Open on mastodon.social

AI, creativity and procedural generation researcher. No, not that kind of AI. I write and make games and take photographs of cities. Senior Lecturer at King's College London.

A prototype for a much larger system

www.possibilityspace.org | they/he/any

561 Followers
116 Following
33 Posts
Joined November 22, 2016
Games:
https://illomens.itch.io/
Blog/Research/Profile:
https://www.possibilityspace.org/
Photos:
https://www.instagram.com/mikecooktookthis/
Bluesky:
https://bsky.app/profile/mtrc.bsky.social
Open post
Mike Cook @mtrc@mastodon.social
· 2w ago
New Post: Why I Love AI Next month it'll be twenty years since I went to university, learned to program, and studied AI. I wrote about why I loved it, why I still love it, and why, unfortunately, it no longer exists. https://www.possibilityspace.org/blog/posts/i-love-ai/
Possibility Space
possibilityspace.org

Possibility Space

Why I Love AI

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Open post
Mike Cook @mtrc@mastodon.social
· 6mo ago

I've written a book! Next Level: Making Games That Make Themselves is the story of procedural generation - the tech behind games like Minecraft and Dwarf Fortress. It's about how it works, the games that use it, and the art and magic behind it.

Out May 7th, in bookshops: https://linktr.ee/next_level 🎲🔮

linktr.ee
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Open post
Mike Cook @mtrc@mastodon.social
· 3mo ago
Replying to
What is Magpie for? It's a digital art tool - you write code to draw cool things on the screen. But it's designed for livecoding, to help you write things faster, make a bigger mess, and show people your code while you do it. Here's a recent set I did with it: https://www.youtube.com/watch?v=vRlsKQxmH-o
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Open post
Mike Cook @mtrc@mastodon.social
· 4mo ago

RE: @wrench@wandering.shop

new roguelike definition just dropped (ho ho ho)

wandering.shop
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Open post
Mike Cook @mtrc@mastodon.social
· 5mo ago

RE: @mtrc@mastodon.social

This comes out in just a week or so! Very excited to have people get their hands on it. If you want to help with the launch, preorders are great I think, but there should be cheaper ways to buy it in the future too :) No audiobook version, for those asking, but maybe once we sell a million copies haha.

mastodon.social
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Open post
Mike Cook @mtrc@mastodon.social
· 3mo ago
Replying to
I'm still working on expanding support for Magpie! But this'll get you started for now: ⭐️ A quick start tutorial: https://illomens.itch.io/magpie/devlog/1326628/introduction-to-magpie ⭐️ Online documentation (new): https://www.possibilityspace.org/magpie/docs/ ⭐️ More videos of Magpie from me: https://www.youtube.com/channel/UCH4PauaeAUddWIMm_2oGITw ⭐️ A little Magpie zine! https://www.possibilityspace.org/magpie/intro-to-magpie.pdf
youtube.com
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Open post
Mike Cook @mtrc@mastodon.social
· 6mo ago

sunday magpie hacking some new features #picotron #pico8

mastodon.social

Mastodon

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Open post
Mike Cook @mtrc@mastodon.social
· 6mo ago

New Blog: Let Games Die

"Let Code Die is rooted in a trust that if we have code that we like and we lose it, we can write it again. What would it mean to trust ourselves as game developers, designers, critics and players in the same way?"

https://www.possibilityspace.org/blog/posts/let-games-die/

Possibility Space
possibilityspace.org

Possibility Space

Let Games Die

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Open post
Mike Cook @mtrc@mastodon.social
· 4mo ago
Replying to
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Mike Cook @mtrc@mastodon.social
· 5mo ago

Next Level is out! People are reading it! I will stop posting about it now I promise, but I did want to say that I put a little supplementary site online for the book which includes, among other things, the source code for illustrations from the book: https://www.possibilityspace.org/nextlevel/. I thought some of you might enjoy! They're not super fancy but it's nice to share how I made them. Thank you for all the support the last few months - I hope you enjoy the book!

possibilityspace.org
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Open post
Mike Cook @mtrc@mastodon.social
· 6mo ago

April 1st Algorhythm performance w/ @bornach@fosstodon.org: https://www.youtube.com/watch?v=ViHCotzWLDU

(Rickroll begins to kick in around the 12:00 mark, you can just about hear the crowd singing along!)

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Open post
Mike Cook @mtrc@mastodon.social
· 4mo ago

RE: @TodePond@mas.to

i'm performing tomorrow with so, so many lovely london livecoders and a couple famous people also i guess. will try and record my set!

mas.to
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Open post
Mike Cook @mtrc@mastodon.social
· 4mo ago

Alright that's probably enough picotron for today.

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Open post
Mike Cook @mtrc@mastodon.social
· 5mo ago
Replying to
To very lazily paraphrase both the book and the games: to me, Dwarf Fortress is a mechanical world of clockwork cause and effect, and its histories are similarly huge artefacts of immense intricacy, wrought by vast factories of systems that can be clambered into and poked with a stick.
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Open post
Mike Cook @mtrc@mastodon.social
· 4mo ago

Livecoding w/ pipipri at Algotrance 2026, London

https://youtu.be/vRlsKQxmH-o

#picotron #magpie

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Open post
Mike Cook @mtrc@mastodon.social
· 5mo ago
Replying to
Caves of Qud's histories are divine visions from gods that don't exist, written in a dead language on mouldy papers, of which you find a handful every week or so stuffed inside some market stall. It's impossible to tell what is original text and what is annotation on most of them. You don't care.
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Open post
Mike Cook @mtrc@mastodon.social
· 5mo ago
Replying to
You can still order Next Level and get it by launch! It's in local bookshops, and online in lots of places too. You can also get it on Amazon if you can suffer huge corporations and want to boost us on an arbitrary chart: https://www.amazon.co.uk/Next-Level-Making-Games-Themselves/dp/1399423398 Thanks to everyone for their support! 💜🙏
amazon.co.uk
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Open post
Mike Cook @mtrc@mastodon.social
· 4mo ago
Replying to
@wrench@wandering.shop Much less clever than it seems! A cloud of circles that lerp to new locations, and lines between them that are drawn using fillp() :)
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Open post
Mike Cook @mtrc@mastodon.social
· 7mo ago
Replying to
To go along with the release today, here's a screen recording of my Algorhythms set last Wednesday, supporting @beewebb@mastodon.me.uk! https://www.youtube.com/watch?v=gUIVjdUi2Dk

Magpie Livecoding Set w/ Beepatrice @ Algorhythms March 2026

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Open post
Mike Cook @mtrc@mastodon.social
· 5mo ago
Replying to
@lemoncosmos@peoplemaking.games Haha it's like that thing about promoting your game, no matter how much you think you're spamming it there's still people to reach! Yes it's exciting! Thanks for all your contributions to the space+community over the years <3
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Open post
Mike Cook @mtrc@mastodon.social
· 5mo ago
Replying to
When sketching out the book contents it felt at first like I might have to choose between Caves of Qud and Dwarf Fortress, but this felt like an actual crime, there just isn't any way to talk about one and not the other, so they both found their own chapter in the end (to my relief).
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Mike Cook @mtrc@mastodon.social
· 5mo ago
Replying to
The chapter preceding both is about simulation. In games we think of the word as referring to accurate depictions of real-world systems, which is true for both DF and Qud, definitely. But it's also about the magical complexity of small systems, like cellular automata, and how complexity emerges.
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Mike Cook @mtrc@mastodon.social
· 5mo ago
Replying to
'Simulation' isn't always thought of as a procedural technique, but it drives both the unpredictability of these games and their complexity. I talk quite a bit about how history emerges in both games, and how they approach worldbuilding in their own ways, thematically appropriate for each game.
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Open post
Mike Cook @mtrc@mastodon.social
· 5mo ago
Replying to
I love both of these games so much, but their creators are also so important too, in terms of their contributions to the communities and also how they acted as inspirations for so many more people to do research and design around procedural generation, too. That's what the book is about, really.
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Open post
Mike Cook @mtrc@mastodon.social
· 5mo ago
Replying to
@xorgrox@mastodon.social I think you can get it as an ebook, but not as a PDF exactly. Although I'm sure other ways will exist...
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Open post
Mike Cook @mtrc@mastodon.social
· 7mo ago
Replying to
@exquisitecorp@merveilles.town you can use almost all of the api, but some things need extra support - for example, I don't reset the camera after running user code, but I can add that in a patch maybe :)
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Open post
Mike Cook @mtrc@mastodon.social
· 7mo ago
Replying to
@exquisitecorp@merveilles.town great, yeah, that's something i should also reset after for sure. or perhaps only on shift+control+c? hmm.
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Open post
Mike Cook @mtrc@mastodon.social
· 7mo ago
Replying to
@exquisitecorp@merveilles.town this is amazing! thanks for playing with it and showing me what you made :)
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Mike Cook @mtrc@mastodon.social
· 4mo ago

Ok, getting really mixed messages about sprite import into #picotron - two apps are on the BBS both over 18 months old and neither seem to work. Are people able to import pngs/aseprite files into picotron as .gfx?

mastodon.social

Mastodon

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