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Desolation Park

@desolationpark@mastodon.art
mastodon 4.7.3
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I make electronic music with a melancholic tone. Not afraid to fall into the experimental, noisy waters. #DarkAmbient #DroneMusic #SynthWave #BonkWave

Working mostly daw-less with hardware synths and sequencers (#Elektron, #Minilogue), arranging and mixing with #Ardour on #Linux.

I started doodling with music in the 90's with ProTracker on Amiga 500. Then experimenting with electric guitar and effects. Began making music more structured in 2018.

Pronouns: He/they

No AI-slop!

146 Followers
90 Following
9 Posts
Joined March 29, 2024
Music:
https://desolationpark.se
Music at Bandcamp:
https://desolationpark.bandcamp.com
Location:
Gothenburg, Sweden
Open post
Desolation Park @desolationpark@mastodon.art
· 5mo ago

Wanna do some animation or music-video for The Indie Beat TV or something? Dig up your #Amiga 2000 and Genlock and check out this tutorial video: https://archive.org/details/animation101amigatutorialvideo

But seriously, it was pretty interesting to see how animations were made with Amiga back in the day. I'm surprised Deluxe Paint was so advanced, I used it a bit, but only for some simple non-animated pixel-"art". Also it was a pretty funny video, in a silly way, and well-made.

#RetroComputing #TIBTV

Animation 101 ( Amiga Tutorial Video) : AmigaStuffVids : Free Download, Borrow, and Streaming : Internet Archive
Internet Archive

Animation 101 ( Amiga Tutorial Video) : AmigaStuffVids : Free Download, Borrow, and Streaming : Internet Archive

Animation 101 - A two part video in one MPEG file. The video is by Myriad Visual Adventures from 1991. It lasts 1...

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Open post
Desolation Park @desolationpark@mastodon.art
· 5mo ago

Hey! Don't miss the release party for the third and last part of Autumn Waves: today 24 Apr 20:00 UTC at https://party.bonkwave.org

This part will contain the entries in the sample challenge, where the artists makes a tune from a specified set of samples.

Get all the previous releases at https://music.bonkwave.org and the third part later today (edit: now released!).

#bonkWave #notBonkWave #fediMusic

party.bonkwave.org
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Open post
Desolation Park @desolationpark@mastodon.art
· 7mo ago
Replying to
@meljoann @n3wjack @yonder I think squinting is more related to the "small aperture" effect. At the eye doctor, I sometimes get to look thru a small hole to improve sight on my bad eye. I think it works like the aperture of a camera: smaller aperture causes larger focus depth.
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Open post
Desolation Park @desolationpark@mastodon.art
· 5mo ago
Replying to
Oh, and the track notes (themselves little works of art), by @ambientspace@cloudisland.nz , mentions seagulls, which I hadn't thought of when making that screechy sound, but now I can clearly hear them!
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Open post
Desolation Park @desolationpark@mastodon.art
· 5mo ago
Replying to
@keefmarshall@mastodon.online Forgot to mention, but I like the songs! (despite the technical issues 😁 ) I can hear your musical identity here and there. And that chorus part in Fevre Dreme (at 1:43 for example) is beautiful, too bad it last so short time.
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Open post
Desolation Park @desolationpark@mastodon.art
· 5mo ago
Replying to
The workflow for this track was changed from my latest release (Abstract Wall), where I had made a bunch of disconnected patterns in the Digitone, which I recorded and assembled in Ardour on the computer, and spent a lot of time and energy mixing and re-recording. For this new track I made the vow that I should finish everything on the synth/sequencer itself, mixing eq and levels, adjusting synth-sounds live. And then just make minor adjustments on the computer. And I think it went pretty well.
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Open post
Desolation Park @desolationpark@mastodon.art
· 5mo ago
Replying to
@sbszine@dice.camp Yeah! I remember I made some mini-golf/snooker "thing" in AMOS (or perhaps Blitz). Not gonna call it a game because it was merely a ball you could shoot, a goal and some walls, but it was fun to dabble with.
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