One of the biggest challenges for me as a game developer is that there's so many different things that interest me. Sometimes I want to tell a story, sometimes make a puzzle game, and it's usually not appropriate to put everything in a single game. I also worry that fans of the last game might not like the new one if it's an entirely different genre. Wish it was possible to realize more of the ideas I have.
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Jeltron
@Jeltron@pocketpixels.club
My Games- https://benjelter.itch.io
Game Developer
GAMEBOY GAMES
The Machine http://TheMachineGame.com
OrmBlok
First Contact Protocol
Unearthed (w @GumpyFunction@pocketpixels.club)
Opossum Country
Decline
Specimen 134
COMICS
Heliosphere
The Tumor
#artist #gamedev #indiedev #gameboy #illustration #pixelart #gbstudio #gamer
331 Followers
237 Following
11 Posts
Joined December 20, 2022
Website:
Itch.io:
Latest Release- The Machine!:
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Looking forward to the latest and greatest technology making games look like they have NEVER looked before.
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I have to admit that one of the most frustrating parts of Game Development is I often work as a 2-person team and it seems like often either I or the person I work with get completely scrubbed from receiving credit when people talk about the game.
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@GumpyFunction@pocketpixels.club Looks cool and the controls look surprisingly clean
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@SwiftOnSecurity@infosec.exchange I teach college game art classes and it is true that younger people often need to be taught to use a file system. I also think that the Google map style waypoint systems in modern games make it so that people are getting worse at holding spatial awareness in their heads.
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@kissane@mas.to That's true but I'd rather be around people who encourage me to be better than worse and I'd rather be annoyed by someone with good intentions than comforted by someone with bad intentions.
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