Let's conduct a #Stalker2 2.0.5 (#UnrealEngine 5.5?) experiment.
I've just started #Steam, after ~10 h, and immediately, i get a 3.4gig #Shader pre-cache update. And another 1.5gig on top.
I'd bet, when i start the game, it's gonna compile shaders, regardless.
We'll see; i'll start a stopwatch - twice, launching the game with pre-cache vs. self-compiled/hot cache.
Edit: +2 pics, all right, if it's not a content update, you "lose" only ~40 seconds on #Vulcan processing.
#unrealengine
3 posts · Last used 21d
My time at Unity is coming to a premature end, with our consulting team being dismantled.
That means that ✨Sparkling Code✨ is available again for all your #cpp, performance, graphics and #gamedev needs, now with premium #unity expertise too!
(I can also do #unrealEngine and bespoke tech)
Feel free to get in touch!
Boosted by @GroupNebula563@mastodon.social
My work in January can finally be shared. I did a modular kit for historical Southwest Asian buildings for commission. https://www.artstation.com/artwork/Gv4aa1
I'm still loving making architectural modular kit so far.
#blender3d #b3d #gamedev #unrealengine
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