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Shane Kitt

@stranded_output@indieweb.social
mastodon 4.7.3
  • Open on indieweb.social

Creating audio and visual art using open source tools wherever possible but I am interested in far too many other things. This is the meaning of my screen name see?

I have a podcast which you should listen to.

253 Followers
176 Following
26 Posts
Joined December 18, 2020
Podcast:
https://linuxlads.com
Website:
https://strandedoutput.com
YouTube:
https://youtube.com/@strandedoutput2916
Git repo:
https://codeberg.org/stranded_output
Open post
Shane Kitt @stranded_output@indieweb.social
· 5mo ago

I won this USB numpad in the raffle at #Oggcamp2026. I thought I would have no use for it but it turns out it's a handy cheap alternative to a Stream Deck. I'll jazz it up with some stickers eventually.

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Open post
Shane Kitt @stranded_output@indieweb.social
· 5mo ago

Tonight I will be working on the space station docking system in my game to add some stuff other than just walking around in your ship and flying it through empty space. I'd like to livestream it to have some accountability. Let's see how the evening pans out and whether or not The Child cooperates. #godot #gamedev

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Open post
Shane Kitt @stranded_output@indieweb.social
· 5mo ago

Live streaming again tonight. Won't be able to for the next couple of weeks so let's get them in. #gamedev #foss #godot

@strandedoutput@youtube.com

youtube.com
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Open post
Shane Kitt @stranded_output@indieweb.social
· 5mo ago

For the record I'm not gonna be all like "ehrmehgehrd stop using blender immediately". On a personal level I just find it a bit tiresome that almost everywhere I look AI is involved in some way. If you wanna use it fine by me but I just genuinely find it more rewarding to grind away and learn something the ol' fashioned way. I use AI here and there as a summarisation tool for a difficult concept or to get some new ideas but the rest of the time I embrace the process of trial and error.

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Open post
Shane Kitt @stranded_output@indieweb.social
· 5mo ago

Ugh just heard about a Claude Blender connector that does things for you. No. No. Just no. #blender #claude #ai

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Open post
Shane Kitt @stranded_output@indieweb.social
· 7mo ago

Now that I have my game in a sort of advanced prototype state with the core features working I have a question for other open source #gamedev people.

When it comes to organising the project and tracking progress do you use your repos built-in tools (e.g. issues, milestones etc) or do you use a local tool or does it depend on what you're tracking?

For context I'm on #codeberg which is based on #forgejo.

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Open post
Shane Kitt @stranded_output@indieweb.social
· 6mo ago

Inspired by a Corridor Digital video I spent several hours and much missed sleep fucking around with gaussian splats in Linux. It's some seriously cool shit though. Be prepared for an extensive brain dump on my journey in a (far) future episode of @linuxlads@mastodon.ie

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Open post
Shane Kitt @stranded_output@indieweb.social
· 5mo ago

Just over a year ago our due date was May 1st. As a socialist I was into that but I was secretly hoping she'd come along on May 4th and forever be my Star Wars baby. Alas she came 5 days after that. Just thought I'd share that.

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Open post
Shane Kitt @stranded_output@indieweb.social
· 5mo ago

Spent way too long getting NDI working so I could stream from a separate machine. It's almost bedtime but I feel like if I don't do at least 15 minutes of streaming I'll feel like I've cheated myself out of an evening.

Should be live in the next few minutes if nothing explodes.

@strandedoutput@www.youtube.com

youtube.com
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Open post
Shane Kitt @stranded_output@indieweb.social
· 9mo ago
Replying to
@xgranade@wandering.shop Replying via a repost (hope you don't mind) but while the numbers are massively skewed in favour of Big Tech platforms you can still find many cool people doing many cool things on fedi platforms. There's also the massively underrated - but very close to my heart as an old bastard - method of finding IRL groups and events. I've gone to a few game dev events recently and had 100x times the fun I'd ever have had online.
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Open post
Shane Kitt @stranded_output@indieweb.social
· 6mo ago

I finally got around to releasing that HPR episode I recorded last August.

https://hackerpublicradio.org/eps/hpr4598/index.html

hackerpublicradio.org
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Open post
Shane Kitt @stranded_output@indieweb.social
· 6mo ago

I'm tired of "condemnations", pearl-clutching about international law, and harshly worded letters. Can just one political leader somewhere stand up and call these motherfuckers unhinged psychopaths who are stupid, insecure and corrupt to their bones?

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Open post
Shane Kitt @stranded_output@indieweb.social
· 6mo ago

That feeling when doing #gamedev where I know that what I want to implement is possible but I just don't quite know how to do it.

It's frustrating and motivating in equal measure.

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Open post
Shane Kitt @stranded_output@indieweb.social
· 5mo ago
Replying to
@mfeilner Oh fantastic. Check out @dublinlinux as well. We do regular meetups. If you're in Dublin anyone will be happy to say hello and go for a pint with you. https://dublinlinux.org
dublinlinux.org
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Open post
Shane Kitt @stranded_output@indieweb.social
· 5mo ago

@AnarchoNinaWrites@jorts.horse I get what you're saying but how do you square the West's (most of Europe and America anyway) full-throated support and endorsement of Israel? Genuinely can't reconcile that in my head.

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Open post
Shane Kitt @stranded_output@indieweb.social
· 5mo ago
Replying to
@mfeilner I would also check out @tog
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Open post
Shane Kitt @stranded_output@indieweb.social
· 6mo ago

@jbauer@merveilles.town Let's hope it doesn't end up like this.

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Open post
Shane Kitt @stranded_output@indieweb.social
· 6mo ago
Replying to
@DominikDammer@mastodon.gamedev.place ha! I feel seen.
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Open post
Shane Kitt @stranded_output@indieweb.social
· 7mo ago

@jbauer@merveilles.town Me too. It's active meditation.

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Open post
Shane Kitt @stranded_output@indieweb.social
· 7mo ago
Replying to
@thomastc@mastodon.gamedev.place This is sort of what I currently do. I use the Kanban and Tasks plugins. It's good for getting it to a usable state but I would like things to be more public now that it's a codebase I can be somewhat proud of.
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Open post
Shane Kitt @stranded_output@indieweb.social
· 7mo ago
Replying to
@secana@mastodon.social I'm glad you said that because I was leaning in this direction. I'm trying to champion open source game dev so this approach makes total sense.
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Open post
Shane Kitt @stranded_output@indieweb.social
· 7mo ago
Replying to
Actually Oasis was a terrible comparison. More like {insert generic indie pop band here}.
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Open post
Shane Kitt @stranded_output@indieweb.social
· 6mo ago
Replying to
@pierre_pebble@mastodon.ie Although I am trying to get my head around shaders and textures. I know how to do them but not how to do them well.
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Open post
Shane Kitt @stranded_output@indieweb.social
· 6mo ago
Replying to
@pierre_pebble@mastodon.ie I'm just using nodes for now. I'll get around to the shader language someday.
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