vintage screwlisp account
#lisp
Main Mastodon change: @screwlisp@gamerplus.org
@screwlisp@gamerplus.org
https://screwlisp.small-web.org/ #lisp #blog. New. Prolific. Visit me.
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#lispyGopherClimate show!
000UTC Wednesdays
https://anonradio.net:8443/anonradio
Interviews
https://communitymedia.video/c/screwtape_channel/videos
Be Mutual.
https://toobnix.org/c/screwtape_channel
avatar art @prahou@merveilles.town
Writing (lisp..)
#programming #gamedev #devlog #commonLisp #series #lazyEvaluation #functionalprogramming https://screwlisp.small-web.org/lispgames/cl-series-for-game-logic/ #lispgamejam
Since cl-series generates native common lisp code by working at macro expansion time, I consider it suitable for my software individuals (who want only clos-less common lisp and their own logic (which they have an introspective theory of).
In particular, I use series to cut out rectangular subsequence of sequences -s
SERIES DOC UPDATE FROM RTOY https://gitlab.common-lisp.net/rtoy/cl-series/-/wikis/Series-User's-Guide
#programming #gamedev #devlog #lisp Snapshotting current probabilities as colors game mechanic https://screwlisp.small-web.org/lispgames/color-likert-probabilities/ #engineering #likertscale #lispgamejam
After @vnikolov@ieji.de @ksaj@infosec.exchange @dougmerritt@mathstodon.xyz @kakafarm@shitposter.world were chattering about conway's game of life and how sophisticated flocking dynamics were possible,
Here I introduced the idea of the player altering probabilities and snapshotting them as a color. So a pink plant, pink insect, pink bird have one probability likert scale, blue, another.
Um, well, restarting worked in this case, but I am going to try migrating to @hairylarry@gamerplus.org 's (of #aNONradio's #SomethingBlue ) @screwlisp@gamerplus.org to see if that improves reliability.
@hajovonta@mastodon.online @me
trivial-pivot-tables