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Stefan Reinalter

@molecularmusing@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Founder of Molecular Matters • C++ & low-level programming • Created Live++ (@liveplusplus@mastodon.gamedev.place)
https://liveplusplus.tech

572 Followers
198 Following
10 Posts
Joined February 07, 2023
Website:
https://molecular-matters.com
GitHub:
https://github.com/MolecularMatters/
Open post
Stefan Reinalter @molecularmusing@mastodon.gamedev.place
· 1mo ago

Sometimes you have to profile debug builds, and as always @superluminal@mastodon.gamedev.place
is perfect for that.

My matrix multiplication was using variables on the stack, which caused a lot of stack checks.
Rewrote the code, debug performance went from 23ms to 6ms.

mastodon.gamedev.place

Superluminal (@superluminal@mastodon.gamedev.place) - Gamedev Mastodon

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Open post
Stefan Reinalter @molecularmusing@mastodon.gamedev.place
· 2mo ago

Two things that would be nice:
NVIDIA providing public symbols for their drivers.
NVIDIA not having their drivers bring up more than 100 threads on my machine.

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Open post
Stefan Reinalter @molecularmusing@mastodon.gamedev.place
· 1mo ago

RE: @liveplusplus@mastodon.gamedev.place

Of course I missed an edge case in the previous 2.11.3 update. It's really hard not to, there are so many variables to the equation.

mastodon.gamedev.place

Live++: "Live++ 2.11.4 out now! liveplusplus.tech/releases…" - Gamedev Mastodon

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Open post
Stefan Reinalter @molecularmusing@mastodon.gamedev.place
· 1mo ago

If you don't have an anxiety disorder yet, just watching The Bear might give you one.
(Started Season 5...)

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Open post
Stefan Reinalter @molecularmusing@mastodon.gamedev.place
· 6mo ago
Replying to
@aras@mastodon.gamedev.place Companies just won't stop filling this timeline with gazillions of AI-enabled things nobody needs. Make it stop.
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Open post
Stefan Reinalter @molecularmusing@mastodon.gamedev.place
· 6mo ago
Replying to
@aras@mastodon.gamedev.place At some point we can just forget about making models, animations, whatever, and ship low-poly soups because some AI shit will do whatever the hell it wants with the pixels, AI-"enhancing" them anyway.
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Open post
Stefan Reinalter @molecularmusing@mastodon.gamedev.place
· 6mo ago

https://www.cladlabs.ai/blog/introducing-clad-labs

Very clearly shows the problem with AI being slapped onto everything these days: you don't know if it's a joke or will get acquired for a few million.

cladlabs.ai
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Open post
Stefan Reinalter @molecularmusing@mastodon.gamedev.place
· 7mo ago
Replying to
@mhoye@cosocial.ca But but but, then you'd have to interact with an actual human being AND they cost a lot more money!
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Open post
Stefan Reinalter @molecularmusing@mastodon.gamedev.place
· 7mo ago
Replying to
@tiago@social.skewed.de Reading this is so effing absurd. "We had to upload, because that's how the tech works."
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Open post
Stefan Reinalter @molecularmusing@mastodon.gamedev.place
· 6mo ago
Replying to
@l_prod@mastodon.gamedev.place You might be disappointed in the world...
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