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Daniel Albu

@danielalbu@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

• Freelance game developer 🎮
• Host of Tech Talk with Daniel Albu YouTube channel 📼
• Co-producer & co-host of the YouTube channel @ConvosCurtis@mastodon.gamedev.place! 📼

Tech Talk with Daniel Albu: @danielalbu@www.youtube.com

822 Followers
438 Following
33 Posts
Joined November 08, 2022
Official Website:
https://www.danielalbu.com
LinkedIn:
https://www.linkedin.com/in/danielalbu/
Bluesky:
https://bsky.app/profile/danielalbu.bsky.social
Tech Talk with Daniel Albu:
https://www.youtube.com/@danielalbu
Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 2mo ago
📅 Happy 32nd anniversary to Star Wars: TIE Fighter! 💾 Star Wars: TIE Fighter was released on July 20th, 1994!
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Daniel Albu @danielalbu@mastodon.gamedev.place
· 5mo ago

Happy 29th anniversary to Winamp!

⚡🦙⚡
The first version of ⚡Winamp⚡ was released as freeware on April 21st, 1997!
⚡🦙⚡

Winamp, it really whips the llama's ass!

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Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago

📅 Happy 31st anniversary to Descent!

💾 Descent was released on March 17th, 1995!

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Daniel Albu @danielalbu@mastodon.gamedev.place
· 5mo ago

📅 34 years ago today, Wolfenstein 3D was released!

💾 Wolfenstein 3D was released on May 5th, 1992! 💾

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Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago

📅 29 years ago today, Outlaws was released!

💾 Outlaws was released on April 7th, 1997! 💾

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Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

36 years ago today, Lucasfilm Games legend Aric Wilmunder prepared these four floppy disks containing the source code for the tools used to create and compile Loom.

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Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

11 years ago today, Brian Moriarty took the stage at GDC and delivered his postmortem on the classic Lucasfilm Games title, Loom!

▶️ https://www.youtube.com/watch?v=z1aVDael-KM ◀️

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 17mo ago

Happy 28th anniversary to Winamp!

⚡🦙⚡
The first version of ⚡Winamp⚡ was released as freeware on April 21st, 1997!
⚡🦙⚡

Winamp, it really whips the llama's ass!

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

It's 11:30am (PT), February 24th!

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Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago

One year ago today, I premiered my conversation with Ken Williams.

It’s still hard to believe I got to sit down with the co-founder of Sierra and talk about game development, history, and everything in between.

If you missed it, here it is:
https://www.youtube.com/watch?v=2KRK0nVoodE

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago

📅 9 years ago today, Thimbleweed Park was released!

💾 This classic game by Ron Gilbert & Gary Winnick was released on March 30th, 2017!

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Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago

13 years ago today, LucasArts as we knew it was shut down.

On April 3, 2013, Lucasfilm ended internal game development, laid off most of the staff, and shifted future projects to Disney Interactive or third parties.

Fewer than 10 remained to handle game licensing.

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Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

Aaron Giles recently released v4.0 of his excellent LucasArts emulator, DREAMM.

I sat down with Aaron to explore what’s new, why v4.0 is such a major milestone, and to play a few of the newly supported games.

🚨 Premiering in 30 minutes!
▶️ https://youtu.be/qNtvbXX6TJE ◀️

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 11mo ago

📅 Happy 24th anniversary to Windows XP!
💾 Windows XP was released on October 25th, 2001!

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Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago

📅 Happy 24th anniversary to Jedi Knight II: Jedi Outcast!

💾 Jedi Knight II: Jedi Outcast was released on March 28th, 2002

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago

Two years ago today, I premiered my conversation with Jordan Mechner.
It was an honor to speak with the creator of Prince of Persia about his career and the creative journey behind his work.

YouTube:
https://www.youtube.com/watch?v=qlEjFfAv4Bc

Spotify:
https://open.spotify.com/episode/4Gstj2PIukgvvdbvceBpKk?si=MGeKgsl_Qe66_6WPhbPnPQ

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago

Premiering Sunday @ Noon (PT)!
My longest conversation yet!
FIVE HOURS!

From LucasArts customer support & compatibility testing to technical writing.
From The Dig to Grim Fandango.
LucasArts compatibility tech lead Lynn Taylor has done it all.
@danielalbu@www.youtube.com

youtube.com
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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago

📅 Happy 20th anniversary to Placebo’s fifth studio album Meds!

💿 Meds was released on March 13th, 2006!

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

Aaron Giles recently released v4.0 of his excellent LucasArts emulator, DREAMM.

I sat down with Aaron to walk through what’s new, why v4.0 is a major milestone, and to play a few of the newly supported games.

📅 Tomorrow @ Noon (PT)
▶️ https://youtu.be/qNtvbXX6TJE ◀️

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

Aaron Giles recently shipped v4.0 of his excellent LucasArts emulator DREAMM.
You can download it here:
https://dreamm.aarongiles.com/

I’m premiering my fourth conversation with Aaron this Sunday at noon (PT), focused on what’s new in v4.0:
▶️ https://youtu.be/qNtvbXX6TJE ◀️

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

Two years ago, I premiered my third conversation with Aaron Giles about DREAMM v3.0, which had just been released at the time.
▶️ https://youtu.be/dSyHQwKD8qc ◀️

Stay tuned for my fourth conversation with Aaron, premiering this Sunday at noon (PT), all about DREAMM v4.0...

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

🛰️ Noah Falstein is joining me again, and this time we’re digging into something special: Noah’s original version of The Dig, the very first one, the one that started it all.

▶️ https://youtu.be/71Q6aqxrzdo ◀️

Noah Falstein's The Dig: Inside The Dig's First Version

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Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

🕹️ Happy 30th anniversary to one of my favorite FMV games:
Spycraft: The Great Game!

💾 Spycraft: The Great Game was released on February 29th, 1996!

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

I’m currently editing what will probably end up being my longest conversation yet.
We’re talking in the 5-hour territory.

My longest conversation so far is my conversation with Yves Borckmans, which is 4 hours and 49 minutes long.
Will the one I’m working on break that record?

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Daniel Albu @danielalbu@mastodon.gamedev.place
· 5mo ago

📅 Happy 15th anniversary to Portal 2!
💾 Portal 2 was released on April 18th, 2011!

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago

From LucasArts customer support and compatibility testing to technical writing.
From The Dig to Grim Fandango.
LucasArts compatibility tech lead Lynn Taylor has done it all.

My longest conversation yet, nearly FIVE HOURS.

📆 Premiering Sunday @ noon (PT)
https://youtu.be/7vqxvkygOHc

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago

📽️ Happy 29th anniversary to Return of the Jedi: Special Edition!

🗓️ Return of the Jedi: Special Edition was released in theaters on March 14th, 1997!

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 17mo ago
Replying to
@UKFilmNerd@mastodon.me.uk They even tried to sell Winamp skins as NFTs!
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Daniel Albu @danielalbu@mastodon.gamedev.place
· 5mo ago
Replying to
@scrutinizer@social.vivaldi.net Indeed.
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Daniel Albu @danielalbu@mastodon.gamedev.place
· 6mo ago
Replying to
@ric@mastodon.qweb.co.uk This love letter to retro games is now... retro.
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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

Tech Talk with Daniel Albu is back!

Noah Falstein is joining me again, and this time we're digging into something special: Noah’s original version of The Dig, the very first one, the one that started it all.

📅 Tomorrow at 12:00 PM (PT)
▶️ https://youtu.be/71Q6aqxrzdo

Noah Falstein's The Dig: Inside The Dig's First Version

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 7mo ago

I’m halfway through editing what will probably be my longest conversation.

I’ve passed 2.5 hours of edited content and still have about 2.5 hours to edit.

If I cut less than nine minutes from the remaining footage, it’ll officially be my longest conversation yet!

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Open post
Daniel Albu @danielalbu@mastodon.gamedev.place
· 17mo ago
Replying to
@UKFilmNerd@mastodon.me.uk The problem was not their attempt at going open source, but their attempt at NFTs a few years ago.
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