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Ben Throop

@benthroop@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Making a new game called The Free Shepherd

Site: http://thefreeshepherd.com

632 Followers
138 Following
18 Posts
Joined December 15, 2017
Blog:
http://emergentbehavior.com
X:
http://x.com/ben_throop
Bsky:
https://bsky.app/profile/benthroop.com
Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 9mo ago
Replying to
Links for wishlists: Steam: https://store.steampowered.com/app/939530/The_Free_Shepherd/ Playstation: https://www.playstation.com/en-us/games/the-free-shepherd/ Website: https://thefreeshepherd.com
The Free Shepherd on Steam
store.steampowered.com

The Free Shepherd on Steam

Run fast and free as a sheepdog in a beautiful but troubled world. Herd masses of lost sheep to a secret refuge. Discover a mysterious calamity that only you can stop.

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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 5mo ago
Replying to
@runevision@mastodon.gamedev.place You should really consider online MP. Seems like a great place to visit and explore with a friend.
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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 6mo ago
Replying to
@runevision@mastodon.gamedev.place Grass and foliage color is view dependent, so if your solution is not view dependent, and you're tuning to a static view, it's going to feel "right" until you start moving about. Then it will feel off because it doesn't change the way your brain expects. Discord me and I can show you what I mean.
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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 6mo ago
Replying to
@runevision@mastodon.gamedev.place specular and reflections/shininess are very helpful here. otherwise you will be in a loop of tuning per view. at least, thats how i do it
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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 6mo ago
Replying to
@runevision I agree. Superpower! This is awesome. I want to use it.
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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 4mo ago
Replying to
@runevision@mastodon.gamedev.place Ah hey I didn't really mean anything by it other than just giving you a friendly ribbing. It was an American thing to say. :) Giving each other shit is what we do (at least in the Northeast). To be honest I didn't understand the puzzle aspect to your game and the appeal of sharing the world with friends was purely from an aesthetic/exploration perspective.
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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 6mo ago
Replying to
@runevision@mastodon.gamedev.place if you told me nobody works on the asset store, it would explain a lot.
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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 9mo ago
Replying to
@nick@amok.recoil.org I'm pleased to report that not only is it on Unity 6, but it uses @aras@mastodon.gamedev.place's classic (not old) Built In Renderer.
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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 6mo ago

Am I the only one that gets this on the Unity Asset Store basically every time I visit? Doesn't seem to matter how many times I okay it, it comes back eventually.

I cannot imagine how many lost sales this stupid thing has caused. If I were trying to sabotage the store intentionally I'm not sure I could do worse.

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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 9mo ago
Replying to
@oblomov@sociale.network done, thanks! yay edit function
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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 9mo ago
Replying to
@grahamboree@mastodon.gamedev.place Thanks Graham! And thank you for your advice over the years.
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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 15mo ago

There is a phenomenon with computers where, when you are working hard on something, a crash tends to happen when you reach a moment of completion and satisfaction. WHY? Is it purely perceptual, or is this a real thing?

Maybe it's because "completion" is often about integration, or turning things on which were off. Seeing something in its finished state. This might be more inherently complex or stressful for a system.

Anyone else know what I mean?

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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 8mo ago

Working on my laptop and it's all hot for unknown reasons. Well lookee here. This guy just chilling. No presence in taskbar nor tray. Nice behavior. Probably just crashed but still.

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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 14mo ago

Unity 6's hierarchy search is such a disaster. It causes the editor to crash regularly. The replacement, Ctrl-K Search, is even heavier and stupider. If anyone uses a light alternative I'd love to know about it.

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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 15mo ago
Replying to
@PatHightree@mastodon.gamedev.place Oh that's interesting, I've never leaned on that feature.
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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 9mo ago
Replying to
@planettimmy@mastodon.gamedev.place Hey Tim thanks! I looked at your site and saw you worked on the terrain system for a while. We definitely have terrain!
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Open post
Ben Throop @benthroop@mastodon.gamedev.place
· 5mo ago
Replying to
@runevision@mastodon.gamedev.place OH COME ON
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