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Tomas

@tomas@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Señor developer. Pioneered Unity 2D. Pistachio ice cream is best ice cream. 🐱

118 Followers
77 Following
16 Posts
Joined September 27, 2025
Making Mighty Tiny Railways:
https://mightytinyrailways.com/
Open post
Tomas @tomas@mastodon.gamedev.place
· 2mo ago
Math is hard. #gamedev #railways #trains
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Open post
Tomas @tomas@mastodon.gamedev.place
· 2mo ago
Replying to
@pinguin@mastodon.gamedev.place It's what nightmares are made of https://www.youtube.com/watch?v=jX3iLfcMDCw
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Open post
Tomas @tomas@mastodon.gamedev.place
· 1mo ago
Replying to
@AE35@hal9.ooo I never knew this page existed!
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Tomas @tomas@mastodon.gamedev.place
· 2mo ago
Replying to
@theludovyc@mastodon.social That's 2D
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Open post
Tomas @tomas@mastodon.gamedev.place
· 4mo ago

Game project progress report.

#indiedev

mastodon.gamedev.place

Gamedev Mastodon

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Open post
Tomas @tomas@mastodon.gamedev.place
· 4mo ago

Lord of Hatred looks like a cat after a bath. Or is it just me?

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Tomas @tomas@mastodon.gamedev.place
· 5mo ago
Replying to
@logicalerror@mastodon.gamedev.place @runevision@mastodon.gamedev.place flying squirrel wingsuit, yes!
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Open post
Tomas @tomas@mastodon.gamedev.place
· 7mo ago

Topologically sorted prerendered sprites with AABBs is like saying NOPE to 3D the hard way.

(could use OBB for better results)

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Open post
Tomas @tomas@mastodon.gamedev.place
· 10mo ago

Sorting sprites in 2.5D

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Open post
Tomas @tomas@mastodon.gamedev.place
· 9mo ago

#nocontext

mastodon.gamedev.place

Gamedev Mastodon

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Open post
Tomas @tomas@mastodon.gamedev.place
· 7mo ago

Could not resist giving my AI agent some personality

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Tomas @tomas@mastodon.gamedev.place
· 7mo ago

AI fixed my msvc to clang migration issues.

Tears of joy!

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Tomas @tomas@mastodon.gamedev.place
· 11mo ago

Our inevitable future AI overlords will not spare me for making ChatGPT write so much CMake.

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Tomas @tomas@mastodon.gamedev.place
· 9mo ago

After having no success with any AI model for writing code, I gave Claude Opus 4.5 a chance.

Mind. Blown.

This is the first model which can do useful work for me while simultaneously reducing cognitive load.

C++ template error resolving is worth it alone 😅

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Open post
Tomas @tomas@mastodon.gamedev.place
· 10mo ago

There are people who talk to their cats.
There are people who thank LLMs.

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Tomas @tomas@mastodon.gamedev.place
· 12mo ago

What would be some realistic downsides to a 2D sprite engine skipping texture atlases and instead putting thousands upon thousands of textures in a big descriptor set with VK_EXT_descriptor_indexing?

Would the GPU texture cache think this is naughty?

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