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Satchel 🎲💼

@satchel@dice.camp
mastodon 4.7.3
  • Open on dice.camp

📜📖📝 paper beats rock 💻📱🖱️.

So with that in mind, please subscribe to my youtube channel so I can livestream my hand-written campaign prep efforts! I don't have room on my phone to record+upload videos.

0 Followers
0 Following
16 Posts
Joined November 06, 2022
YouTube:
http://youtube.com/channel/UCxdoT7gcBr9_KAqV0mTLzBQ
Tabletop:
#CortexPrime, #GenesysRPG, #VtM, #TravellerRPG, #SWRPG, #StarTrekAdventures, #DnD
Open post
Satchel 🎲💼 @satchel@dice.camp
· 20mo ago

Yooo, I made #TTRPG #dice! These babies can NOT be bought in stores, so...

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Satchel 🎲💼 @satchel@dice.camp
· 20mo ago

Why spend $50 when you can spend 50 hours AND $50?

#TTRPG

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Open post
Satchel 🎲💼 @satchel@dice.camp
· 21mo ago

Show me your #TTRPG GM/DM's Binder. I wanna see something.

This one's for #5e, but I want to see others especially eg #TravellerRPG

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Dice.camp

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Open post
Satchel 🎲💼 @satchel@dice.camp
· 20mo ago

Ran some #DnD.

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Dice.camp

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Satchel 🎲💼 @satchel@dice.camp
· 20mo ago

The #writing in #NoMansSky makes no sense. You land on a planet dotted with ancient, ruined structures, and discover an architectural archive. It reveals to you the blueprint designs for... ruined structures--complete with weathering, and overgrown flora! This means the structures are all *designed as ruins*. They're follies! A planet of follies? Rubbish.

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Open post
Satchel 🎲💼 @satchel@dice.camp
· 20mo ago

I'm doing it again!

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Open post
Satchel 🎲💼 @satchel@dice.camp
· 21mo ago
Replying to
@gcvsa@mstdn.plus oh, an excellent format!
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Open post
Satchel 🎲💼 @satchel@dice.camp
· 20mo ago
Replying to
Technically, I'm making a silicon dice MOLD, using the Smith's Forge mold-maker, which I 3D printed in this here makerspace. But I promise, once I finish the mold, then I'll make dice. 👍👍
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Open post
Satchel 🎲💼 @satchel@dice.camp
· 47mo ago
Replying to
@Judd migrations don't carry follows? I'd be disappointed to learn that.
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Open post
Satchel 🎲💼 @satchel@dice.camp
· 19mo ago

Syrinscape is good, actually.

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Satchel 🎲💼 @satchel@dice.camp
· 20mo ago

What if we did turns/rounds like this:

1. Everyone takes a counter from the pot.
2. One person has the special token.
3. Special token person takes their turn, then
4. Passes the special token to the next player, who
5. Takes their turn, then...
6.

No, too many loose tokens rolling around, now.

#TTRPG

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Dice.camp

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Open post
Satchel 🎲💼 @satchel@dice.camp
· 21mo ago

@Fuzzy_Doug@dice.camp Whoa, heavy! What's in it?

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Satchel 🎲💼 @satchel@dice.camp
· 21mo ago

@ericmpaq@dice.camp I don't have a budget for any more PDFs right now, but thanks.

Edit: By "bring to the table" I meant of your own preparation.

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Satchel 🎲💼 @satchel@dice.camp
· 21mo ago

@ericmpaq@dice.camp What will you bring to the table in terms of notes? Stat blocks? UPP?

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Satchel 🎲💼 @satchel@dice.camp
· 21mo ago

@ericmpaq@dice.camp I don't know! Maybe I'll deploy 30 archaeologists, instead? Or 300? Or a single rabid dog? I'm just not familiar enough with the topology of the genre conventions to know where to start and stop. What mechanical foundations do they rest on?

The last game I ran, we just worked out some profitable trade routes, calculated our date of retirement on the back of a napkin and called it a day. I must be short on "common sense" and "reason", because I don't know how to prep this game.

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