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PoctorPush

@roctordush@fe.disroot.org
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PoctorPush @roctordush@fe.disroot.org
· 5mo ago
Replying to
@runevision@mastodon.gamedev.place looking great. Did you consider placing rocks on sloped terrain? Kind of like the grass and trees for flat terrain? I feel like distributing additional rock models over steep terrain would add some nice details to areas where terrain has otherwise low resolution when it gets very steep
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PoctorPush @roctordush@fe.disroot.org
· 5mo ago
Replying to
@runevision@mastodon.gamedev.place not like round boulders that would roll down, but rather embedded in the ground kind of big edgy rocky surfaces to break up the uniformity of the terrain itself. Add some hard edges or even overhangs that the terrain itself can't do. Requires a smart way to align them with the terrain below somehow.
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