Object study of another oldie. First machine I made pixel art on. I was four or something and scribbled stick figures in MS Paint… 🫠
Rain Winther
Solo gamedev | Pixel artist
Paints digitally in Krita, codes in C#, and creates games in Unity.
Object study of an old radio I found in grandma's attic.
Some sort of retro futuristic handheld game console ...
Object study of a brick ... I mean prehistoric cell phone. Hard to believe my father used to carry one of these babies around when he hunted mammoths...
Rewrote the code for the Paint Bucket Tool in the Pixel Room Creator 1.1 update. Instead of clicking on every object you want to paint, just hold down the left mouse button and move the cursor. Every object that is touched by the paint bucket cursor will be painted.
I've been working on Pixel Room Creator this week. Here are some half-finished assets that will be in the 1.1 update. I will create some more when I have time. Currently aiming at getting the update done for the one year anniversary, June 1.
#screenshotsaturday #indiegame #indiedev #pixelart #isometric
I didn't paint any eggs this week. Instead, I brainstormed some new robot parts for Pixel Robot Creator and decorated some of them with patterns. I'll continue working on these and making more assets later this year.
Some new assets for the Pixel Room Creator 1.1 update. This week I made parts so you can build your own cat tree … because, why not?🫠
#ScreenshotSaturday #IndieGame #IndieDev #PixelArt #Isometric
This week I've been working on the UI for Pixel Room Creator. Thought I'd give it a little facelift for the anniversary…
#ScreenshotSaturday #IndieGame #IndieDev #PixelArt #Isometric
Rewrote the code for the Rotate Tool this week. If you hold down ctrl when using it, all selected objects will flip as a group, instead of rotating around their own pivots. This means that you now can "rotate" your custom objects. It's still a bit buggy, but I'm getting there...
#ScreenshotSaturday #IndieGame #IndieDev #PixelArt #Isometric
I mostly fixed bugs this week, but I did have time for some pixel art. Here are some new doors for the Pixel Room Creator 1.1 update.
An object study from a game this time: the walkie-talkie from Firewatch.
Playing around with the abstract cubes I did last week and trying out some different animations...
Sorry, no pixel art object study this weekend. I've been busy coding a game tool. Will hopefully have a working prototype in a month or so...