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Marco Lizza :mastodon:

@mode13h@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Unconventional #swengineer 🏙 and passionate #gamedev 🌃.

Working on my 🕹 game engine 🎮, find details @ https://tofuengine.org

Father of a daughter 👩 and two dogs 🐶🐶.

Music lover and amateur musician 🎶.

Not eating animals 🥗.

230 Followers
415 Following
10 Posts
Joined May 14, 2022
Home:
https://mode13h.dev
Site:
https://tofuengine.org
Sponsors:
https://mode13h.itch.io
Discord:
https://discordapp.com/users/255075260926263296
Open post
Marco Lizza :mastodon: @mode13h@mastodon.gamedev.place
· 23mo ago

Reworking a portion of my game-engine. The core abstraction layer needed a name... I guess that "soy" fits well being the engine named "Tofu Engine"... :D

( I am both clever & funny or, ain't I? :P )

#gamedev #indiedev #gameengine

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Marco Lizza :mastodon: @mode13h@mastodon.gamedev.place
· 23mo ago

The most #halloween themed game I can think of. :)

So many memories of playing this one... ... and drawing the map as "not every one of us" had it... :P

#c64 #retrogaming

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Gamedev Mastodon

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Open post
Marco Lizza :mastodon: @mode13h@mastodon.gamedev.place
· 23mo ago

I'm (almost) perfectly satisfied in using #glfw as a backend for my #gameengine, however I'm a bit concerned by the lack of recent updates to the repository. I hope the maintainer is well.

However, i recenlty found an interesting alternative: RGFW.

It looks promising, despite lacking gamepad support... this made me think that I should abstract the frontend interaction layer of *Tofu Engine* so that I can easily swap the in the future.

And possibly try and use SDL2, too...

#gamedev #indiedev

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Gamedev Mastodon

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Marco Lizza :mastodon: @mode13h@mastodon.gamedev.place
· 23mo ago

I'm having quite some fun playing "Days Gone" (on the PS5). Despite being plot-wise predictable and having its fair share of quirks, it's very enjoyable. The (open) world is very well rendered.

#gaming #playstation #console

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Marco Lizza :mastodon: @mode13h@mastodon.gamedev.place
· 24mo ago

@renderorange@adventurehound.io On Ubuntu I usually tweak quite a bit GNOME and I'm aware I would be able to do the same on Debian. However, that's not my main concern.

I stick to LTS releases, on Ubuntu. Probably Debian is a bit slower in including newer kernels and such?

As for the software I usually use... almost exclusively development tools (which are Ubuntu agnostic). And Steam. And MAME. And REAPER (as a DAW). :D

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Marco Lizza :mastodon: @mode13h@mastodon.gamedev.place
· 46mo ago
Replying to
@PixelProphecy Very true. David Crane is one of my top #5 #gamedev heroes *ever*.
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Marco Lizza :mastodon: @mode13h@mastodon.gamedev.place
· 23mo ago

@casual_desktop_game@mastodon.social It's seems like aeons are passed by... :)

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Open post
Marco Lizza :mastodon: @mode13h@mastodon.gamedev.place
· 24mo ago

@stefan@social.anoxinon.de This is a valid reason I'm considering, yes. Thanks for sharing it.

social.anoxinon.de

Stefan :anxde: :debian: (@stefan@social.anoxinon.de) - social.anoxinon.de - Mastodon

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Marco Lizza :mastodon: @mode13h@mastodon.gamedev.place
· 24mo ago

@reidrac I will try then... thanks!

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Marco Lizza :mastodon: @mode13h@mastodon.gamedev.place
· 24mo ago

@reidrac Ouch!

My main PC is equipped with a Ryzen 9 5900X and a Radeon RX 6650 XT... I need to check that, then.

Are there any specific issues are you experiencing?

Thanks!

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