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Graphics Programming Meetup

@graphicsmeetup@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

A virtual meetup dedicated to graphics programming. We meet online every week.

Organized by @lesley@mastodon.gamedev.place, @Cdgiessen@mastodon.gamedev.place, and Jonathan Baker

226 Followers
2 Following
20 Posts
Joined November 14, 2022
Meetup:
https://www.meetup.com/graphics-programming-virtual-meetup/
Discord Server:
https://discord.gg/6TTRA5h
Youtube Channel:
https://www.youtube.com/c/GraphicsProgrammingVirtualMeetup
Website:
https://gpvm.org
Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 22mo ago

We've decided to be more active on social media.

In next week's meeting, we will watch "Beyond White Noise for Real-Time Rendering" by @demofox@mastodon.gamedev.place

https://www.meetup.com/graphics-programming-virtual-meetup/events/304575443

"Beyond White Noise for Real-Time Rendering" Group Watch, Wed, Nov 27, 2024, 7:00 PM   | Meetup
Meetup

"Beyond White Noise for Real-Time Rendering" Group Watch, Wed, Nov 27, 2024, 7:00 PM | Meetup

This week, we will watch [Beyond White Noise for Real-Time Rendering](https://youtu.be/tethAU66xaA?si=QsZShdpqAwbZswJH). Join our discord server: [https://discord.gg/6TTRA

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 10mo ago

This week, we will start reading a new book: "Digital Signals Theory"!

https://www.meetup.com/graphics-programming-virtual-meetup/events/312148811/

Digital Signals Theory Chapter 1 Group Read, Fri, Nov 28, 2025, 7:00 PM   | Meetup
Meetup

Digital Signals Theory Chapter 1 Group Read, Fri, Nov 28, 2025, 7:00 PM | Meetup

This week, we will start reading a new book: [Digital Signals Theory](https://brianmcfee.net/dstbook-site/index.html)! During group reading events, we go through all the c

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 18mo ago

This week, we will read about grass rendering blog posts
https://www.meetup.com/graphics-programming-virtual-meetup/events/307278941/

Group Read of "Grass Rendering Series", Wed, Apr 16, 2025, 7:00 PM   | Meetup
Meetup

Group Read of "Grass Rendering Series", Wed, Apr 16, 2025, 7:00 PM | Meetup

This week, we will read [Grass Rendering Series Part 1: Theory](https://hexaquo.at/pages/grass-rendering-series-part-1-theory/) and [Grass Rendering Series Part 2: Full-Geo

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 13mo ago

Next week, we are going to continue reading the Physically Based Rendering book

https://www.meetup.com/graphics-programming-virtual-meetup/events/310849775

Physically Based Rendering V4 10.1 Group Read, Fri, Sep 12, 2025, 7:00 PM   | Meetup
Meetup

Physically Based Rendering V4 10.1 Group Read, Fri, Sep 12, 2025, 7:00 PM | Meetup

This week, we will read 10.1 Texture Sampling and Antialiasing of the PBRT book. During group reading events, we go through all the content together, so there's no expecta

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 22mo ago

Next week, we'll be reading two blog posts about blue noise by @demofox@mastodon.gamedev.place

https://www.meetup.com/graphics-programming-virtual-meetup/events/304906131

Two blue noise blog posts group read, Wed, Dec 11, 2024, 7:00 PM   | Meetup
Meetup

Two blue noise blog posts group read, Wed, Dec 11, 2024, 7:00 PM | Meetup

This week, we will read two blog posts by Alan Wolfe: [What the Heck is Blue Noise](https://blog.demofox.org/2018/01/30/what-the-heck-is-blue-noise/) and [Generating Blue N

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 15mo ago

Next week, we will continue reading the PBRT book.

Note that we change the meeting time to Friday (or Saturday, depending on your timezone)

https://www.meetup.com/graphics-programming-virtual-meetup/events/308700586

Physically Based Rendering V4 9.6 Group Read, Fri, Jul 4, 2025, 7:00 PM   | Meetup
Meetup

Physically Based Rendering V4 9.6 Group Read, Fri, Jul 4, 2025, 7:00 PM | Meetup

**Note: this week's meeting is on Friday (or Saturday, depending on your timezone)** This week, we will read 9.6 Roughness Using Microfacet Theory of the PBRT book. Durin

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 16mo ago

Next week, we will read "Octahedron Environment Maps"

https://www.meetup.com/graphics-programming-virtual-meetup/events/307971636

Octahedron Environment Maps Group Read, Wed, May 28, 2025, 7:00 PM   | Meetup
Meetup

Octahedron Environment Maps Group Read, Wed, May 28, 2025, 7:00 PM | Meetup

This week, we will read [Octahedron Environment Maps](https://web.archive.org/web/20160729172733/http://www.vis.uni-stuttgart.de/~engelhts/paper/vmvOctaMaps.pdf) by Thomas

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 21mo ago

This week, we will watch "Lerp smoothing is broken" by Freya Holmér

https://www.meetup.com/graphics-programming-virtual-meetup/events/305445248/

"Lerp smoothing is broken" Group Watch, Wed, Jan 8, 2025, 7:00 PM   | Meetup
Meetup

"Lerp smoothing is broken" Group Watch, Wed, Jan 8, 2025, 7:00 PM | Meetup

This week, we will watch [Lerp smoothing is broken](https://www.youtube.com/watch?v=LSNQuFEDOyQ) by Freya Holmér Join our discord server: [https://discord.gg/6TTRA5h](http

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 13mo ago

Next week, we will read the article "Physically based rendering from first principles."

https://www.meetup.com/graphics-programming-virtual-meetup/events/310919718

"Physically based rendering from first principles" Group Read, Fri, Sep 19, 2025, 7:00 PM   | Meetup
Meetup

"Physically based rendering from first principles" Group Read, Fri, Sep 19, 2025, 7:00 PM | Meetup

This week, we will read [Physically based rendering from first principles](https://imadr.me/pbr/) During group reading events, we go through all the content together, so t

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 35mo ago

We will start to read fhe next PBRT v4 book next week!
https://meetu.ps/e/MDdLw/zZrG3/i

Physically Based Rendering V4 Kickoff, Wed, Nov 8, 2023, 7:00 PM   | Meetup
Meetup

Physically Based Rendering V4 Kickoff, Wed, Nov 8, 2023, 7:00 PM | Meetup

This week, we are celebrating the release of PBRT v4 with an exploration of everything that is contained within. https://pbr-book.org/4ed/contents In the future, we plan

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 21mo ago

Next week, we are going to read "Radiometry, part 1: I got it backwards"

https://www.meetup.com/graphics-programming-virtual-meetup/events/305641785

Radiometry, part 1: I got it backwards, Wed, Jan 22, 2025, 7:00 PM   | Meetup
Meetup

Radiometry, part 1: I got it backwards, Wed, Jan 22, 2025, 7:00 PM | Meetup

This week, we will read [Radiometry, part 1: I got it backwards](http://momentsingraphics.de/Radiometry1Backwards.html) Join our discord server: [https://discord.gg/6TTRA5

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 22mo ago

Next week, we are going to continue reading the PBRT book, this time covering 8.1 Sampling Theory.

https://www.meetup.com/graphics-programming-virtual-meetup/events/304929380

Physically Based Rendering V4 8.1 Group Read, Wed, Dec 18, 2024, 7:00 PM   | Meetup
Meetup

Physically Based Rendering V4 8.1 Group Read, Wed, Dec 18, 2024, 7:00 PM | Meetup

This week, we will read [8.1 Sampling Theory](https://pbr-book.org/4ed/Sampling_and_Reconstruction/Sampling_Theory) of the PBRT book. Note: During group reading events, we

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 44mo ago

We will read about frustum culling in this week's meeting

https://www.meetup.com/graphics-programming-virtual-meetup/events/291714149/

Learn OpenGL Guest Article "Frustum Culling" - Group Read, Wed, Feb 22, 2023, 7:00 PM   | Meetup
Meetup

Learn OpenGL Guest Article "Frustum Culling" - Group Read, Wed, Feb 22, 2023, 7:00 PM | Meetup

This week, we will read the article [https://learnopengl.com/Guest-Articles/2021/Scene/Frustum-Culling](https://learnopengl.com/Guest-Articles/2021/Scene/Frustum-Culling) f

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 13mo ago

This week, Jon Baker will be presenting on his post which explains an application of the inversion method of importance sampling, to generate random numbers that match a given probability density function (PDF).

https://www.meetup.com/graphics-programming-virtual-meetup/events/310728504

Importance Sampled Emission Spectra Group Read, Fri, Sep 5, 2025, 7:00 PM   | Meetup
Meetup

Importance Sampled Emission Spectra Group Read, Fri, Sep 5, 2025, 7:00 PM | Meetup

This week, Jon Baker will be presenting on [his post](https://jbaker.graphics/writings/spectralpt2d3.html) which explains an application of the inversion method of importan

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 17mo ago

Next week, we will read "To Early-Z, or Not To Early-Z"

https://www.meetup.com/graphics-programming-virtual-meetup/events/307330853

Group Read of "To Early-Z, or Not To Early-Z", Wed, Apr 30, 2025, 7:00 PM   | Meetup
Meetup

Group Read of "To Early-Z, or Not To Early-Z", Wed, Apr 30, 2025, 7:00 PM | Meetup

This week, we will read [To Early-Z, or Not To Early-Z](https://therealmjp.github.io/posts/to-earlyz-or-not-to-earlyz/) Join our Discord server: [https://discord.gg/6TTRA5

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 18mo ago

Next week, we will continue to read "Physically Based Rendering"

https://www.meetup.com/graphics-programming-virtual-meetup/events/306695333

Physically Based Rendering V4 8.5 Group Read, Wed, Mar 26, 2025, 7:00 PM   | Meetup
Meetup

Physically Based Rendering V4 8.5 Group Read, Wed, Mar 26, 2025, 7:00 PM | Meetup

This week, we will read [8.5 Stratified Sampler](https://pbr-book.org/4ed/Sampling_and_Reconstruction/Stratified_Sampler) of the PBRT book. Note: During group reading even

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 19mo ago

Next week, we will watch Implicit Surfaces & Independent Research by Matt Keeter
https://www.meetup.com/graphics-programming-virtual-meetup/events/306695269

" Implicit Surfaces & Independent Research" Group Watch, Wed, Mar 19, 2025, 7:00 PM   | Meetup
Meetup

" Implicit Surfaces & Independent Research" Group Watch, Wed, Mar 19, 2025, 7:00 PM | Meetup

This week, we will watch [Implicit Surfaces & Independent Research](https://youtu.be/UxGxsGnbyJ4?si=BtLfo7jgI6lY6XdV) by Matt Keeter. Join our discord server: [https://dis

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 22mo ago

Next week, we are going to continue to read through the PBRT book. This time, we will read about BVH.

Note: During group reading events, we go through all the content together, so there's no expectation to read it in advance (though it’s great if you do!).

https://www.meetup.com/graphics-programming-virtual-meetup/events/304790033

Physically Based Rendering V4 7.3 Group Read, Wed, Dec 4, 2024, 7:00 PM   | Meetup
Meetup

Physically Based Rendering V4 7.3 Group Read, Wed, Dec 4, 2024, 7:00 PM | Meetup

This week, we will read [Section 7.3, Bounding Volume Hierarchies](https://pbr-book.org/4ed/Primitives_and_Intersection_Acceleration/Bounding_Volume_Hierarchies) of the PBR

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 44mo ago

Next week, we will read "Let's remove Quaternions from every 3D Engine".

https://www.meetup.com/graphics-programming-virtual-meetup/events/291568789/

Let's remove Quaternions from every 3D Engine - Group Read, Wed, Feb 15, 2023, 7:00 PM   | Meetup
Meetup

Let's remove Quaternions from every 3D Engine - Group Read, Wed, Feb 15, 2023, 7:00 PM | Meetup

This week, we will read/watch the article [Let's remove Quaternions from every 3D Engine](https://marctenbosch.com/quaternions/). Join our discord server: [https://discord

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Open post
Graphics Programming Meetup @graphicsmeetup@mastodon.gamedev.place
· 45mo ago

Next week, we will continue to read about ReSTIR. This week, we will read Jiayin Cao's "Understanding The Math Behind ReStir DI" blog post.

https://www.meetup.com/graphics-programming-virtual-meetup/events/291088929/

ReSTIR Group Read: Part 2, Wed, Jan 25, 2023, 7:00 PM   | Meetup
Meetup

ReSTIR Group Read: Part 2, Wed, Jan 25, 2023, 7:00 PM | Meetup

We will spend several weeks trying to read and understand [the ReSTIR algorithm](https://cs.dartmouth.edu/wjarosz/publications/bitterli20spatiotemporal.html). This week, we

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