Godot Engine 
Your free, open-source game engine 🎮🛠️
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
We would like to thank Battlefield Studios for the Corporate Platinum sponsorship. Thanks to them, we will be able to continue improving the engine for everyone, and welcome new users who are creating custom Battlefield maps using Godot + Portal.
We've published #GodotEngine 's first written vision statement, formalizing a decade of shared experience building, releasing, and maintaining it.
This is intended to guide the Godot Foundation as we make decisions about where to allocate our resources. Read more: https://godotengine.org/article/godot-vision-statement-2026/
DeNA just joined the development fund as a Corporate Gold sponsor to support .NET for mobile. Thank you for backing open-source game development.
fund.godotengine.org #godotengine
#GodotEngine adoption has rapidly increased in the last few years. Here is a look at the hard numbers 📈
We would like to thank Mega Crit for another year of sponsorship. This time, upgrading to Corporate Platinum! We were supposed to post this earlier but we were all busy playing Slay the Spire 2 🫡
Hotfixes! Hotfixes! Get 'em while they're relatively warm! 🔥
Our second maintenance release for #GodotEngine 4.7.1 arrives, with even more regression fixes at the ready:
https://godotengine.org/article/release-candidate-godot-4-7-1-rc-2/
Our second #GodotCon in North America is right around the corner! The schedule has been announced so we thought it would be worth highlighting some of the official updates and talks that will take place during the event:
https://godotengine.org/article/godotcon-us-2026-update/ #godotengine
HDR output is coming to #GodotEngine 4.7! Learn more about what that means and how to take advantage of it in our latest article:
https://godotengine.org/article/hdr-output-arrives-in-godot-4-7/
Our second Release Candidate for #GodotEngine 4.7 has arrived!
This will be your last opportunity to find and report critical regressions before Godot 4.7's stable release:
https://godotengine.org/article/release-candidate-godot-4-7-rc-2/
Thanks to your help, we've been able to identify and address even more critical regressions that nearly slipped under the radar 🎯
Let's round those up as part of our latest snapshot: #GodotEngine 4.7 RC 3
https://godotengine.org/article/release-candidate-godot-4-7-rc-3/
At AWE, Google and XReal officially showed the new XReal Aura glasses running Android XR
The Godot XR team was able to go hands on with the device during the hackathon a few days ago and had a blast
The recently released Godot OpenXR vendor plugin ensures great support for this device. We recommend using the soon to be released Godot 4.7 to get the most out of these glasses
It is finally here! We have a new plushie on Makeship.
🧸 Get yours now 👇
#GodotEngine 4.4 is finally here! 🚀
Look forward to plenty of quality of life improvements hidden within this release. Faster load speeds, reduced stutter, streamlined processes, and more!
Mike Klubnika tells us about his experience developing the 2024 indie hit Buckshot Roulette, as well as his newer project, s.p.l.i.t. #godotengine
https://godotengine.org/article/godot-showcase-buckshot-roulette/
We are looking for volunteers to bring the community together to celebrate GodotCon 2026 in Amsterdam.
Want to help? 👉 https://docs.google.com/forms/d/1iW7ng8mHutrhYHyil3vDkcqR1SxRYrELJXqR7nQJMNQ/
The 2025 Godot Community Poll is live! Help us understand our community better and shape the engine's future. Takes just 5-10 minutes:
👉 https://godotengine.org/article/godot-community-poll-2025/








