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Drake Blue

@drakeblue@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Indie game developer and duck superhero.
https://drakeblue.com for more details.

195 Followers
148 Following
9 Posts
Joined November 16, 2022
Home Page:
https://drakeblue.com
Kofi:
https://ko-fi.com/drakeblue
Itch:
https://drake-blue.itch.io
Open post
Drake Blue @drakeblue@mastodon.gamedev.place
· 3mo ago

This week I've updated my game from a couple of years ago, Oust, to a new 1.2.0 version.
There's a few bug fixes and quality of life changes.
Today I restored the editor for download after making another little test asteroid field with it.

It was a nice way to take my mind off the unpleasant heatwave here for a little bit.

https://drake-blue.itch.io/oust

#pico8 #indiedev #EnglandIsNowATropicalCountryTakeUsBackTaeScotland

Oust by drake_blue
itch.io

Oust by drake_blue

Explore the asteroids of Corvus in your little green space ship; retrieve power orbs and rescue political prisoners.

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Open post
Drake Blue @drakeblue@mastodon.gamedev.place
· 35mo ago
Replying to
@h5e@tech.lgbt it should at least always be available. The frequency with which I have to do the “paste in a text editor, copy again” trick is just sad.
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Open post
Drake Blue @drakeblue@mastodon.gamedev.place
· 16mo ago

Killing a prisoner you're trying to rescue used to stick until you reentered the asteroid, but now they are beamed back to their prison.

I think the old way was too punishing tho more "realistic" and maybe "No escape; even in death!" fits the scifi dystopian feel quite well anyway.

Maybe?

I never thought I'd find the tokens to do anything about it before and it's only now I'm making the big (Love2D) Oust I considered making it configurable and started thinking about it.

#pico8

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Open post
Drake Blue @drakeblue@mastodon.gamedev.place
· 17mo ago

Test levels are always a bit daft, but you get the idea; there will be more polish in future (and more challenge). The next thing is to make these actions update the player save and persist at which point it's almost a game 😮.

And becomes more of a pain to debug too, of course.

Soon it will be 90% done and I will be on to the second 90% aka "getting it done".

#love2d #indiedev

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Open post
Drake Blue @drakeblue@mastodon.gamedev.place
· 17mo ago

As inevitable as a software update when you need that piece of software immediately, I found a bug after yesterday's change. Fortunately it only cost a couple of minutes and tokens to fix.
After a tiny tweak to the level data it's now also within 1 byte of going over limit so we're all full up for the moment for Oust 1.2.0 RC5.

#pico8

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Open post
Drake Blue @drakeblue@mastodon.gamedev.place
· 17mo ago

Got bored trying to recover from yet another sinus infection yesterday(YASI?) and tried a bit of token hunting in PICO-8 Oust. There's a good chance I've broken something, but 85 tokens is 85 tokens (assuming fixing any introduced bugs doesn't eat them all up).
For once, I don't really have any idea what to do with these extravagant riches.

#pico8

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Open post
Drake Blue @drakeblue@mastodon.gamedev.place
· 35mo ago
Replying to
@simongray@indieweb.social @h5e@tech.lgbt that's a good tip, but somehow it still doesn't always work everywhere :(
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Open post
Drake Blue @drakeblue@mastodon.gamedev.place
· 17mo ago

We set up a spare security camera and have been monitoring the nest. There have been a few run-ins with crows around tussling with the parents who had taken to sitting overnight with the chick again. We also found a broken egg on the ground yesterday. This morning, Sky (born behind a satellite dish) was hopping from the nest itself to the beam supporting the dish.
Shortly after, a crow flies past pursued by the adult doves and Sky panics and flies the nest! 1/n

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Open post
Drake Blue @drakeblue@mastodon.gamedev.place
· 14mo ago

@jaymy@kind.social Careful - that’s how https://drake-blue.itch.io/pico-space started. Looking good!

PICO Space by drake_blue
itch.io

PICO Space by drake_blue

Explore procedural galaxies and save the animal inhabitants from weevil attack!

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