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Andre Intg.

@andreintg@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Working on #madeWIthUnbound to craft games while having fun.
Made #clayxels to sculpt game art directly in unity.
Designed a weird escape room machine called #nauticrawl.

267 Followers
218 Following
16 Posts
Joined November 08, 2022
unbound:
www.unbound.io
Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 10mo ago

some progress on my home made toys, all SDF sculpted <3

#madeWithUnbound

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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 10mo ago

new toy ready to print! #madeWithUnbound rendered in #blender3d

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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 10mo ago

more fun with SDF toys #madeWithUnbound 😅

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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 8mo ago

New toy in the works! Anyone knows the name of this guy?
#madeWithUnbound #godzilla #sofubi

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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 10mo ago

first prototype print is out, managed to nail almost all the joints at first try 🤓
#madeWithUnbound

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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 10mo ago
Replying to
@metin@graphics.social @daniel@social.dhelonious.de the video of that ipad app shows exactly the problem I see with SDF sculpting on ipad: you have to tap on primitives without knowing what you are tapping beforehand. Highlighting the primitive under the cursor is quite essential with non destructive editing softwares in general
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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 10mo ago
Replying to
@metin@graphics.social the thing with SDF is, to my surprise, it's still a very small niche. You can be sure that each of these products are somehow stealing those few users from each other. At the end of the day, survival for these softwares really just depends on the life scenario for the developers. If they can keep going with very few users and competition growing, then they will. Otherwise, they will drop development. Sorry for the grim take on this 😅
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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 10mo ago
Replying to
@metin@graphics.social it's a weird stale situation, on one hand SDF should be more accessible because you just need a computer and a mouse. On the other hand, Nomad has proven there's a sustainable market for sculpting on tablets. Even though that requires TWO dedicated devices?! If we assume tablets are the key to success for this stuff, then things complicate even further, 'cause SDF is not great on touch devices - no way to know what's under the cursor until you tap it. 🙃
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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 8mo ago
Replying to
@teledyn@mstdn.ca oh yeah I've 3d printing a whole bunch of my models. I use ABS-like resins, the end result is hollow and just as flexible and sturdy as plastic.
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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 8mo ago
Replying to
@metin@graphics.social ah! totally forgot about that one, it's possibile the swamp thing came after this monster. Not entirely sure : )
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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 8mo ago
Replying to
@teledyn@mstdn.ca there we goo!!!! : D
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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 8mo ago
Replying to
@metin@graphics.social close, but nope XD
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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 10mo ago
Replying to
@metin@graphics.social we're still stuck in webgpu land, I'm afraid : ) You guys seem in good hands with sdfmodeler though. It's good to see a more open alternative. Although, I'll be honest, I'm still not sure there's enough space for all these SDF modeling apps, I suspect only one will remain, a bit like the highlander 😂
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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 10mo ago

new toy #madeWithUnbound

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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 10mo ago
Replying to
@metin@graphics.social oh yeah, especially for the joints, sdf comes super in handy!
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Open post
Andre Intg. @andreintg@mastodon.gamedev.place
· 10mo ago
Replying to
@metin@graphics.social I'm addicted, Metin, more toys to come soon! XD
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