Using Codex to build debugging views that otherwise would never be built is nice.
Aaron Pearce
Indie Developer of #HomeKit apps, such as HomeCam, HomePass, HomeRun, HomeLog and more. Admin of the iOS Developers Slack.
Spent a few hours on the pairing screens today. Getting closer to something I am liking.
Starting to use Codex to generate development tools more and more. The latest is a way to generate dashboard layouts easily for HomeCam 3. Still a work in progress and some behaviours and features in this tool may not ship ever.
Playing with a trackpad design for pan and tilt control, getting stymied by my test cameras moving on the X axis, then Y, not both at once. Why accept both on a continousMove command if they won’t do it at the same time?
And based on asking other indies, it’s not worth your time or money to do. 😂
Trying to define how camera dashboards should work over multiple platforms is not simple. You can’t have a dashboard look the same on an iPhone as an iPad, let alone a TV. What layouts should be supported, what features within it, and whether to do progressive enhancement?
What great timing for Indigo to launch. My Ivory subscription was coming up to renewal 😂. Switched over now.
Wish this style of pan and tilt control would work, but given a lot of cameras don’t support running both directions at once with their motors, it’s not really suitable.
It might be time in this development cycle of HomeCam for the Camera Wall™️ to return.
Fell into the WebRTC rabbit hole over the last week. Got a plan for a future feature now.
Playing with a fourth option for cameras. Still unsure what I’ll release in the end but it’s a fun technical challenge to learn how to connect and get each camera stream type on screen.