Debug.Log("Hello World");
De-Panther
Developer. WebXR, WebGL, Unity, XR and related tech.
Working on games. AR/VR enthusiast.
Released WebXR Export + Unity XR Interaction Toolkit support🎉
AR + VR modes, on headsets and phones.
Hands tracking. WebXR Input Profiles.
Mixed Reality Capture.
Try at https://de-panther.github.io/unity-webxr-export/XRInteractionToolkitDemo/
Get at https://github.com/De-Panther/unity-webxr-export
#VirtualReality #MixedReality #ScreenshotSaturday
@tojiro@mastodon.social @lossless@mastodon.social they had this for a while, since the igalia folks added the base class of WebXR to WebKit.
I do wonder if there's a way to use the hands in the simulator, as the WebXR Hands module should work
@trevorflowers@widerweb.org Chromium based. Sadly no WebXR support.
6DOF, and the keyboard has tracking as well, so you can move the content based on it, and you can use it in a train or a plane
@ada@mastodon.social
DualiTower supports VR/AR headsets and AR on mobile.
https://de-panther.itch.io/dualitower
WebXR + Mixed Reality Capture + Multiplayer in a Global Game Jam? Yes!
#GGJ23 #MadeWithUnity #WebGL