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André-LA 🎀 gamedev

@Andre_LA@mastodon.gamedev.place
mastodon 4.7.3
  • Open on mastodon.gamedev.place

Northeast brazilian game programmer and gamedev teacher.

Made HomeNaut:
https://store.steampowered.com/app/2784640/

582 Followers
788 Following
19 Posts
Joined August 18, 2018
Website:
https://andre-la.codeberg.page/
Codeberg:
https://codeberg.org/andre-la/
Itch.io:
https://andre-la.itch.io/
Pronouns:
He/Him
Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 5mo ago

Witch Hat Atelier, episode 5.

"That animation sequence". was. incredible.

Like, one of the best sequences I ever watched I think,

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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 18mo ago
Replying to
Well... it could be better, but that's enough for today. #FediJam3 #FediJam
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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 6mo ago

They first sends me an e-mail about data collection on copilot.

While not explaining if it includes private repositories, which is, you know, the most important information.

I'm not worried though, I don't use copilot anyway :)

(I'm testing small LLMs for coding though, for research)

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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 7mo ago
Replying to
  • How many variations we need for >?

  • Yes

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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 18mo ago
Replying to
Forgot to continue the thread 👀💦, but it's working! https://mastodon.gamedev.place/@Andre_LA/114230806840234070
mastodon.gamedev.place

André-LA 🎀 gamedev: "I don't know if I'll finish this game for FediJam…" - Gamedev Mastodon

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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 18mo ago
Replying to
Update: little steps are being done 👟 #FediJam3 #GameDev
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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 18mo ago
Replying to
The good news is that it's almost done The bad news is that I got C++-compile-time-ed and thus could not make a build in time (that's in the engine, the game is not finished) However, now that the deadline is not present anymore, I can create a little menu to properly end the game. I'm not sure if I'll continue the project beyond that bc I want to start a sokoban..
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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 18mo ago
Replying to
Yeah, on a second thought, I'll add a little end message, change the visuals a bit, and release.
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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 18mo ago
Replying to
@relet@flipping.rocks Just played here, pretty nice game, congrats!
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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 44mo ago
Replying to
@LucieLescuyer Amazing!
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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 7mo ago
Replying to
⍩ wait that's an emoji!
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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 9mo ago
Replying to
@slembcke I'm pretty glad Godot and O3DE is an alternative, since it has a similar component-entity model (the major difference is on scripting, which is lua or C++, and uses events)
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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 19mo ago
Replying to
@colourlesspony thanks!
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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 18mo ago
Replying to
@oparisy thanks!
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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 5mo ago

hm

(edit: I mess up english writing)

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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 7mo ago

Cannot do it now as usual, but I'm missing making my game framework, Nene.

Although, this time, only as a hobby, not planing to use it for commercial games..

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Open post
André-LA 🎀 gamedev @Andre_LA@mastodon.gamedev.place
· 7mo ago

As I see more of some older GUIs, the more I miss some customization options on my Gnome...

I know there's some apps that can apply theming on adwaita, but starting to think about using something else someday.

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