A friend of mine, Stephen Cresswell, wrote up a very insightful experiment with Claude Code. It says a lot about code-generating LLMs, but there are also lessons for product teams more generally.
Stephen's article: https://www.stephen-cresswell.com/2026/01/01/Why-Are-Experiences-Of-Vibe-Coding-So-Polarised.html
The non-AI lessons I found: https://niksilver.com/2026/01/13/tech-debt-on-fast-forward/
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Nik Silver 🇺🇦
@pigsaw@mastodon.world
mastodon 4.7.3Mostly about working in software teams, and about board games.
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Last night's #boardgames included Lords of Waterdeep. I'd long been put off this as it looked complicated, but it's really not: place your agent figures, take resources, cash them in to complete quests and get points. I came second out of four, thanks in part to a lucky quest card that exactly matched the rare purple resources I'd collected for no good reason other than they might come in handy. Overall, an efficiency exercise with some fun interaction. Not overly taxing, so would play again.
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