Ahhh! Finally after years of feeling inadequate and trying to create something that is "big enough" to publish, I bring one of my oldest games Project: KNOSSOS (and one I still tour with from exhibition to exhibition!) to STEAM!
Ancient Pixel
gameDev, writer, never knows where his body ends and mind starts//
Resistance: Racing a post climate change html5 racing game
☕ http://ko-fi.com/ancientpixel
❤️ SciFi, Arts, Docu and fast things
After years of going the easy route, I finally submit a game for review on Steam 🦾
Planning and coffee #culturegamejam
It's actually CRAZY that we do not even longer work to stop temperatures rising. We maybe try to work on keeping life livable but not for everyone.
We danced around this shit long enough, so we can savely say it's unstoppable now - why even try now?
This still needs a lot of oomph :) Do you have any ideas?
You can play my games now on P8GO! A really nice Handheld experience on the phone, where you swipe to discover more Pico 8 games :)
They have a discord and are actively developing this thing rn!
Fully in the depths of another Project - recreating the Library of Babel, by Jorge Luis Borges. This time in 3d!
My 2016 version can be played here: https://ancientpixel.itch.io/the-library-of-babel
It's a bit sad, that Mastodon didn't fully take off but bluesky is also a happy place - I really need to research cross posting solutions though. Or how to link my accounts over the Fediverse, if possible?
I pushed another Star Eater Update for aittle more fancyness, what do you think?
The more I add to Star Eater the more volatile it's design gets. But also the better it works the more I am demanding from it gameplay wise.
So how not to fuck up this minimalist approach of it being the simplest it can be but also stay engaging for some time?
Star Eater has multiple colour palettes now ✨, these are their names:
lcars
phink
swars
thell
chrom (want a rename)
vntge
brght
They are mostly cosmetic, but help in different light conditions or general preferences:]